Search Issue Tracker
Rider creates inaccessible project references
How to reproduce: 1. Extract the attached project named "case_1324901-Mirage.zip" 2. Open Mirage.Editor.csproj using Rider 3. Expand... Read more
Creating a new code file causes long stalls in SyncVS.PostprocessSyncPro...
How to reproduce: 1. Open any Unity project or create a new one 2. Open Window>Analysis>Profiler 3. Set it to profile Editor instead... Read more
[macOS][iOS] Crash on pthread_kill when building with Rider debugger att...
How to reproduce: 1. Open the attached 'TestUnityProject.zip' project 2. Open 'PostProcess' Script in Rider Code Editor 3. Add break... Read more
[macOS][iOS] Crash on pthread_kill when building with debugger attached
How to reproduce: 1. Open the attached 'TestUnityProject.zip' project 2. Open 'PostProcess' Script in Rider Code Editor 3. Add break... Read more
Assembly References to package assemblies break IDE projects
How to reproduce: 1. Open user's attached project 2. Select "MyAsmdef" in the Project window 3. Observe the Asset's Assembly Definit... Read more
[Rider Editor] Compiled shader code is marked for errors when opened in ...
The compiled code of a shader is marked red in Rider editor when it has no issues at all Steps To Reproduce: 1. Create a new Proje... Read more
[Rider][Asset Database V2] Editor crashes on exit when External Script E...
How to reproduce: 1. Download Rider IDE 2019.3 EAP 7 2. Create a new Unity project 3. Set this version of Rider as the external scri... Read more
Updating the Rider package to version 1.1.1 throws inaccessibility due t...
How to reproduce: 1. Create a new Unity project 2. Update the Rider package to version 1.1.1 Expected result: no errors are thrown ... Read more
[Rider Editor] Opening a scene will open it in JetBrains Rider instead o...
How to reproduce: 1. Create a new Unity Project 2. Create one more Scene 3. Install the Rider Package 4. Set the JetBrains Rider as ... Read more
NullReferenceException error related to Rider package, External Tools ta...
How to reproduce: 1. Create any project 2. Notice the exceptions in the log 3. Open the External Tools tab in Preferences Expected ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assert error is thrown when the Editor language is set to one of the experimental ones in an HDRP project
- A BatchDrawCommand is using a pass from the shader “Universal Render Pipeline/Particles/Lit” that is not SRP Batcher compatible
- The Scene does not get rendered in the Player when MSAA is enabled and more than one Camera is used
- Crash on mono_object_get_class when generating Font Atlas of a specific font file
- GPU usage doubles when a project is running in the background