Search Issue Tracker
[Windows][Mouse] mouse.scroll glitches when moving mouse after scrolling...
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/140 Repro: 1. Move mouse around (don't touch the... Read more
The "Cancel" event is registered every frame when the Move action is used
Reproduction steps: 1. Open the attached “ASDQWE” project 2. Open the “Assets/Scenes/SampleScene.unity” Scene 3. Enter the Play M... Read more
[Windows] HID input doesn't work in built scene for x86/32bit player
-e: the DS4 controller works well in the editor but not when built for windows standalone --works well in editor and built on OSX, a... Read more
Touch doesn't fully press UI buttons when using the new Input System
Reproduction steps: 1. Open the attached project "Touch_build_test" 2. Go to File -> Build Settings 3. Make sure Development Build i... Read more
[InputSystem][Windows] Switch Pro controller only works when connected v...
From user: "I know that when you connect the Nintendo Switch Pro Controller to a Windows PC or Laptop, Unity sees what Windows sees... Read more
[Input System] DualShock4 Controller returns random Input values when co...
How to reproduce: 1. Open the user attached project 2. Connect a DualShock 4 controller via a Bluetooth 3. Launch Steam 4. Click Win... Read more
Null key present in Keyboard.current.allKeys when iterating through the ...
How to reproduce: 1. Open the “IN-99819_NullKeyboardKey“ project 2. Open the “SampleScene” 3. Enter Play Mode 4. Exit Play Mode ... Read more
PlayerInput actions not triggered when using Invoke C# Events behavior
Steps to reproduce: 1. Open the attached “InputSystemMigrationIssue-master.zip” project 2. Open the “OutdoorsScene” 3. Enter Play... Read more
All serialized Input control paths change when modifying one
How to reproduce: 1. Open the “IN-99486_repro“ project 2. Open the “SampleScene“ 3. Select the “InputIssue“ GameObject 4. In the... Read more
The New Input System is not detecting clicks when under heavy load
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the "/Assets/Scenes/Main.unity" Scene 3. Enter the Play Mode... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animator Controller throws MissingReferenceException after undoing Layer Creation
- Full stack trace is always printed when an exception occurs in an IL2CPP build
- Licensing Client fails to launch when opening Unity Hub (licensing client path is not found)
- Licensing Client fails to launch when opening Unity Hub
- Different custom Shader behavior when GPU Resident Drawer is enabled