Search Issue Tracker
Active
Votes
18
Found in [Package]
1.2.0
Issue ID
1379546
Regression
Yes
Touch doesn't fully press UI buttons when using the new Input System
Reproduction steps:
1. Open the attached project "Touch_build_test"
2. Go to File -> Build Settings
3. Make sure Development Build is checked
4. Press Build And Run
5. Press the button using touch screen
Expected result: A Console window appears and logs "works"
Actual result: Nothing happens
Reproducible with: 1.0.2 (2021.2.0a16), 1.1.1 (2021.2.4f1), 1.2.0 (2021.2.0a16, 2021.2.4f1, 2022.1.0a16)
Not reproducible with: 1.2.0 (2019.4.33f1, 2020.3.23f1, 2021.1.28f1, 2021.2.0a15)
Notes:
- The button appears to be selected but never released
- Not reproducible in the Editor
- Not reproducible with Old Input System
Comments (2)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Terms of Service agreement checkbox is invisible under specific OS system themes (UI Accessibility)
- Tile Palette: "Create New Tilemap" dropdown area is displayed in several colors
- Input.mousePosition stops syncing to touch input when using "DownloadHandlerTexture" in WebGL build
- UI Builder canvas doesn't update element styling accordingly when changing Active Theme for some Editor Authoring elements
- Selector Value buttons are not aligned with parameters in UI Builder
JauntyBearGames
Feb 01, 2022 11:54
same issue with 1.2.0 on iOS 15.3
sacb0y
Nov 24, 2021 17:48
I also have this issue, touch on windows should work similarly to android but it doesn't.