Search Issue Tracker
Rec mode is broken
Editing the transform of a GO in the scene window, while in Record mode in Animation Window OR Timeline, no longer creates keys. (No... Read more
Package bulk action button hidden when plenty of space to display
h5. Description: Package bulk action button hidden when plenty of space to display h5. Repro Steps: # Open Package Manager #... Read more
[Crash] Editor crashes when changing AudioRandomContainer to pulse when ...
The editor crashes when having an audio source component set to loop and playing an audio random container while switching Automatic... Read more
Errors thrown when animating objects after saving scene while recording ...
As discussed on the forum here http://forum.unity3d.com/threads/animation-animator-problems.337987/#post-2221440. 1. While working... Read more
Cannot report Bug in 2019.3.0f5 when using Mac Editor
Steps to reproduce: 1. Open Unity 2019.3.0f5 Editor 2. Click Help -> Report a Bug... Expected result: Bug reporter opens up Actual ... Read more
[VFX Graph] Sprite SG materials expose properties in the Output Inspector
How to reproduce: # Open the attached package # Open New VFX # Select Output ParticleStrip Lit Quad # Observe that the Outpu... Read more
Transform Gizmo shows up at the first non-empty child Gizmo location if ...
How to reproduce: 1. Open a new project 2. Create an empty GameObject 3. Create a Cube as a child to the empty GameObject 4. Move t... Read more
[animation] Events not editable in Inspector
Once you create animation Events on a clip in the Inspector, the events can no longer be selected/edited on the timeline. this is a... Read more
[TextMesh Pro] Using Ellipsis overflow causes some Emojis to turn into a...
How to reproduce: 1. Open the attached project named Case_1163825 2. Select the Text gameObject and move the right margin leftwards ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GPU utilization increases by 20% on Meta Quest headsets when Render Graph is enabled on 6000.0.16f1 and higher
- Value on Slider (Int) control in UI Builder displays as default when saving UI Document
- Color mismatch in UI Builders Library panel when the Editors theme is set to Light Mode
- [Android ] "AndroidJNI.ToBooleanArray" returns a random non-zero value instead of "IntPtr.Zero" when the method argument is null
- Non-HDR color picker opens when selecting material color with HDR enabled