Search Issue Tracker

0
votes
Won't Fix

[SRP] Canvas doesn't rotate to face the camera when using “beginCameraRe...

RP Foundation

-

Oct 12, 2022

-

Version/s: 2020.3.40f1, 2021.3.12f1, 2022.1.20f1, 2022.2.0b11, 2023.1.0a14

How to reproduce:1. Open the user’s attached project2. Enter Play Mode3. In the Hierarchy window select the “Main Camera” GameObject... Read more

1
votes
By Design

Partial MonoBehaviour script can not be attached to a GameObject when an...

-

Oct 12, 2022

-

Version/s: 2022.2.0b11, 2023.1.0a14

How to reproduce:1. Open the attached project (Part.zip)2. In the Project panel navigate to the "Scripts" folder3. Drag the "Part" s... Read more

0
votes
Won't Fix

Apple Silicon editor LSA defaults to CPULM

Progressive Lightmapper

-

Oct 12, 2022

-

Version/s: 2021.3.11f1, 2022.2.0b10, 2023.1.0a13

We do not support the CPULM on Apple Silicon (M1/M2) but the default LSA on those architectures is still the CPULM. This has led to ... Read more

0
votes
Won't Fix

The inspector window scrolls up to the top when scripts are reloaded

Inspector Framework

-

Oct 12, 2022

-

Version/s: 2021.3.10f1

Reproduction steps: Open the user’s attached project In the Project window go to Assets and open “FeetCheck.cs” In Hierarchy go to M... Read more

1
votes
By Design

[Android] Weird rotation when the object is placed on a plane

Package: AR Foundation

-

Oct 12, 2022

-

Version/s: 4.2.6

Reproduction steps: Open the user’s attached project (“ARTestApp.zip”) Build And Run on an Android device Face the device's camera i... Read more

0
votes
Third Party Issue

Built project connected to Spread Server is not responding when insertin...

Package: Rider

-

Oct 12, 2022

-

Version/s: 3.0.15

How to reproduce:1. Open the user-attached project “IL2CPPWoes”2. In the project directory, in the “spread” folder open the spread.e... Read more

0
votes
Fixed

Switching between debug and release mode multiple times is not handled c...

Mono

-

Oct 12, 2022

-

Version/s: 2020.3.40f1, 2021.3.11f1, 2022.1.19f1, 2022.2.0b9, 2023.1.0a13

Reproduction steps: Open the user’s attached project Open the “SampleScene” Scene Open file Test.cs in Visual Studio Put a breakpoin... Read more

0
votes
Fixed

Input doesn't get registered when pressing WASD or Arrow keys

Package: Input System

-

Oct 12, 2022

-

Version/s: 1.4.3

Reproduction steps:1. Open the user’s attached project2. Enter the Play Mode3. Try pressing WASD keys and then Space key Expected re... Read more

0
votes
By Design

Addressables.LoadAssetAsync<GameObject>({InvalidKey}).IsValid() returns ...

Package: Addressables

-

Oct 12, 2022

-

Version/s: 1.20.5

Steps to reproduce:1. Open the “IN-16619” project2. Enter Play mode and observe the Console Expected result: Log “False False”Actual... Read more

0
votes
Fixed

System using 'Runtime mode' has more particles and looks differently

Visual Effects

-

Oct 11, 2022

-

Version/s: 2021.3.9f1, 2022.1.5f1, 2023.1.0a10

Repro steps: Import the attached project and open the VFXURPLit scene Open the LitURP VFX and observe the number of particles in the... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.