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[SRPBatcher][LWRP] Android build on OpenGLES3 makes 3D objects invisible
I have tried upgrading the TrashDash project to LWRP and, while it looks perfectly fine in Editor, on Android OpenGLES3, most 3D obj... Read more
[LWRP] Unlit particles shader is not rendered when Soft Particles are en...
To reproduce:1. Open any project win Lightweight set up2. Create a particle system with "Lightweight Render Pipeline/Particles/Unlit... Read more
[iOS]SRP Batcher breaks when using Lightweight Render Pipeline/Lit or Si...
How to reproduce:1. Open the attached project2. Build for iOS and deploy the Xcode project to the iOS device3. Open Frame Debugger i... Read more
[LWRP] Alpha Clipping Material makes other Materials look like Alpha Cli...
Steps to reproduce:1. Open Users attached project "CrysCo_Stage2.zip"2. Enter Play Mode3. Notice the transparent wolf Expected resul... Read more
LWRP package 6.9.0 is corrupted for Linux Editor
This error appears when i try to install LWRP package 6.9.0 on Linux:Cannot perform upm operation: shasum check failed for /home/cat... Read more
[LWRP] Unlit image is created in a Sprite Texture when LWRP default spri...
Steps to reproduce:1. Open QA attached project "case_1168255-TheGameRoom.zip"2. Open the scene3. Notice there is a mirrored duplicat... Read more
[LWRP] [Mobile] Secondary Camera Background alpha value is lost when HDR...
How to reproduce:1. Open the attached lwrp_render_texture.zip' project2. Build & Run 'SampleScene' Scene for Android3. Observe t... Read more
LWRP Shader conversion does not set the Surface Type for standard transp...
How to reproduce:1. Download the tester-submitted package(Environments.unitypackage)2. Create a new Unity project and import the pac... Read more
Lighmaps have red tint after baking lights in Linear color space when Li...
To reproduce:1. Create a new project with Lightweight RP template;2. Switch platform to Android or iOS;3. Switch color space to Line... Read more
Inconsistent rendering between Camera preview and Game view when using D...
How to reproduce:1. Download and open the attached project "1114576.zip"2. Open the Scene and Game windows3. Select the Main Camera ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server