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NullReferenceException error is thrown when creating a Player Input Action
How to reproduce: 1. Open the attached "PlayerInput" project 2. Open the "SampleScene" Scene 3. In the Hierarchy select the "GameObj... Read more
"Add 2D Vector Composite" option is missing when pressed on the plus but...
Reproduction steps: 1. Open the attached project 2. Double-click the "Controls" asset in the Project window 3. Right-click on the Te... Read more
Labels in Input System's Project Settings are cut off
How to reproduce: 1. Open the attached "Input Test Demo.zip" Project 2. Go to Project Settings > Input System Package 3. Observe the... Read more
Search in action map editor throws exception on entering space
-e: see title -repro: --open action map editor --click into the search box --press space --NOTICE an exception is thrown: IndexOutO... Read more
Errors are thrown when assigning Input Actions Asset that contains a cus...
Reproduction steps: 1. Open the attached “BugReporting” project 2. Open the “Assets/Scenes/SampleScene.unity” Scene 3. Select the... Read more
[Input System] WithMatchingEventsBeingSuppressed doesn't work when tryin...
Repro steps: 1. Open the user's attached project "InputSystemBugReport.zip" 2. Connect a PS4 controller to the computer 3. Enter Pla... Read more
[Input System] Devices are reassigned to the wrong users after adding a ...
How to reproduce: 1. Open the user's attached project "BugTest.zip" 2. From the Project tab, open Assets/Scenes/SampleScene.unity 3.... Read more
[Input System] anyKey.wasReleasedThisFrame return true only when the las...
Steps to reproduce: 1. Open the attached “InputAnyKey” project 2. Open “SampleScene” scene 3. Enter Play Mode 4. Observe the Con... Read more
Input Action field is not labeled by variable name when shown in the Ins...
How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/SampleScene 3. In the Hierarchy window, select the GameOb... Read more
[Input System] UI becomes unresponsive when multiple GameObject componen...
How to reproduce: 1. Open user-submitted project (Unity_ButtonFeedback_2019_3) 2. In 'Scene' scene disable the PlayerInput GameObjec... Read more
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