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[VFX] [HDRP] Release build crashes when instantiating a lot of prefabs w...
Reproduction steps: 1. Open the attached project ("case_1225659-vfxgraphcrash.zip") 2. Make a standalone (release) build and run it ... Read more
Capacity value of the Initialize Particle Node in the Visual Effect Grap...
How to reproduce: 1. Open the attached "case_1394616" project 2. Open the "New VFX" Visual Effect Graph in the Project Browser 3. Ch... Read more
[Subgraphs] Block subgraphs are ignored when the system using them is ne...
Repro steps: 1. Import the attached unity package 2. Open Test Scene 3. Observe how the VFX "Main" appears as white quad aligned upw... Read more
[Visual Effect Graph] ArgumentNullException is thrown on Converting "Blo...
On Converting "Block Subgraph" to "Subgraph" from second time onwards, ArgumentNullException is thrown in the Console, refer attache... Read more
[Visual Effect Graph] NullReferenceException is thrown on selecting "Can...
Clicking on "Cancel" button from "Create Subgraph" pop-up causes NullReferenceException, refer attached video. Steps to repro: 1. C... Read more
Shader warning is thrown when Visual Effect Graph initializes particles
How to reproduce: 1. Open the user's attached project 2. In the Project window, navigate to FILEPATH* 3. Double-click the Airborne G... Read more
[Linux] OnGUIDepth Errors spam the console when docking the VFX Graph wi...
When trying to dock a VFX Graph window in the Editor, a lot of errors spam the console. To reproduce: - start a new project with th... Read more
Crash on VFXParticleSystem::RenderQuadIndirectCommand right before playi...
Reproduction steps: 1. Open the attached project ("1232862.zip") 2. Update or downgrade URP and VFX and close the project 3. Reopen ... Read more
[VFX Graph] Particles follow Camera and do not collide with depth buffe...
How to reproduce: 1. Open the attached project 2. Open 'Repro' Scene 3. Make sure that Main Camera fallback is set to Scene View cam... Read more
[VFX Graph] "Add Angle.XYZ over Life" Block Checkbox goes outside of the...
"Add Angle Random from Curve (Constant per-particle)" Checkbox goes outside of the Block area when "Sample Mode" set to "Random Cons... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Silent crash when clicking in Scene View in a specific project
- The Player renders black on a Quest headset when MSAA, Post Processing, and Spacewarm depth submission are enabled
- Graphics Compositor breaks Unity rendering when the "Output Camera" is changed to a scene Camera and one Camera SubLayer is active
- The Editor freezes on RenderGraphViewer.Repaint when entering too many characters in search fields without character limits
- Adding a new SubLayer in Graphics Compositor renders BaseLayer darker and makes it flicker