Search Issue Tracker
Custom PropertyDrawers are not being released
Add the following script to a project: {code:java}using System;using UnityEditor;using UnityEngine;[Serializable]public class MyClas... Read more
[Metal] Unexpected float precision register usage in iOS Metal shader
How to reproduce:1. Download and open the attached "TestMetalRegisterPrecision"2. Select the "NewShader" shader3. In the Inspector w... Read more
Time.realTimeSinceStartup returns wrong values when using OnDestroy()
How to reproduce:1. Download and open the attached "RealTimeSinceStartup" project2. Enter Play mode3. Wait a couple of seconds befor... Read more
"Select Preset" window closes when user clicks "+" ("Add column" button)...
Steps to reproduce: Create a project Add 2D/3D game object Go to the "Inspector" tab Select any component Click on the preset icon V... Read more
UDP socket created In [InitializeOnLoad] won't cleanup after switching t...
in a [InitializeOnLoad] static method I created a UDP socket, After Swithing to PlayMode ,this method will be trigger again;But this... Read more
Lens Flares ignore Camera Culling Masks
Reproduction steps:1. Open the attached project "URPFlareBug"2. Observe the Game view Expected result: blue flare is visible on both... Read more
Context Menu does not open after the previous list element Context Menu ...
How to reproduce:1. Open the attached “ListSelection.zip” project2. Open “SampleScene” Scene (Assets > Scenes)3. In the Hierarchy... Read more
[Linux] Crash on PreviewTextureManager::IntegrateLoadedPreviewToMainThre...
Reproduction steps:1. Open the attached “CrashRepro” project2. Open the “Assets/Scenes/MainScene.unity“ scene3. In the Hierarchy vie... Read more
Game Center entitlement is not added to Xcode when using “ProjectCapabil...
How to reproduce:1. Build the user’s attached “AddGameCenterBug.zip” project for iOS platform2. Open the “AddGameCenterBug.entitleme... Read more
Tooltips are not displayed when hovered on in Animation Sync Marker Edit...
How to reproduce:1. Open the user’s attached “Repro.zip” project2. Enter Play Mode3. In the Project window select “SM_Walk_Fwd” (Ass... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build fails when building a project containing an 18+ dimension array with IL2CPP
- [Android][Sentis] Human poses are not detected when using the BlazePose model
- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal