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0
votes
Fixed

The Sprite Library Editor window has an incorrect order of Sprites when ...

Package: 2D Animation

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Mar 19, 2024

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Version/s: 9.1.0, 10.1.1

How to reproduce: 1. Open the “IN-70366“ project 2. Open the “World“ Scene 3. Click on the “Whole Body“ GameObject in Character C... Read more

0
votes
Fixed

Calling SetBoneTransforms throws a "NullReferenceException" error when t...

Package: 2D Animation

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Mar 20, 2024

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Version/s: 7.1.0, 9.1.0, 10.1.1

Reproduction steps: 1. Open the “ReproProject“ project 2. Open the “Assets/Scenes/SampleScene“ scene 3. Create a new 2D Triangle ... Read more

0
votes
Fixed

The hierarchyCount counts the number of all Transforms in the Hierarchy ...

Package: 2D Animation

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Apr 23, 2024

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Version/s: 9.1.0, 10.1.1

How to reproduce: 1. Open the “HierarchyCount“ project 2. Open the “_Simple“ scene 3. Open Window -> Analysis -> Memory Profiler ... Read more

0
votes
In Progress

Sprite Influence tab bones cannot be reordered.

Package: 2D Animation

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Jun 25, 2024

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Version/s: 9.1.1, 10.1.3, 11.0.0

*Steps to reproduce:* 1. Select any skinned sprite that has multiple bone influences per sprite. 2. Open Skining Editor and se... Read more

0
votes
In Progress

Model preview camera is reset to a different position after turning a 3D...

Package: 2D Animation

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Jul 03, 2024

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Version/s: 7.1.1, 9.1.1, 10.1.3

How to reproduce:  1. Import the "Dragon Crashers" sample into Unity 2. Open the "Scene_Prefabs_Lineup" scene 3. In the Hierarchy... Read more

0
votes
Fixed

Wrong Label is deleted when user is trying to delete a newly created Lab...

Package: 2D Animation

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Jul 03, 2024

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Version/s: 9.1.1, 10.1.2, 11.0.0

*Steps to reproduce:* # Create a 2D Project # Create a Sprite Library Asset and open in in the Sprite Library Editor # Create ... Read more

0
votes
Won't Fix

Category is unselected when reverting changes in the Sprite Library Editor

Package: 2D Animation

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Jul 03, 2024

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Version/s: 9.1.1, 10.1.2, 11.0.0

*Steps to reproduce:* # Create a 2D Project # Create a Sprite Library Asset and open in in the Sprite Library Editor # Create ... Read more

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