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Game view toolbar buttons can't be toggled when playing maximized
Game view toolbar buttons can't be toggled when playing maximized. They can be toggled when mode is focused or unfocused. Reproducib... Read more
The addressable sprite asset is duplicated in multiple asset bundles whe...
Reproduction steps:1. Open the attached “TilemapAddr” project2. Open “Assets/Addresable/SpriteAtlas.spriteatlasv2” and make sure tha... Read more
Crash on BucketAllocator::Allocate when opening a project after a failed...
Reproduction steps:1. Open the attached project “ReproProj” Expected result: The project is openedActual result: The Editor crashes ... Read more
NullReferenceException is thrown when switching between Quality Levels w...
Reproduction steps:1. Open the attached "UrpFix" project2. Open the "Assets/Scene/SampleScene"3. Enter the Play Mode4. In the Game V... Read more
Color Buffer returns resolved pixel sample values for partially covered ...
Reproduction steps:1. Open the attached "ReproProj.zip" project2. Open the "Assets/Scenes/SampleScene" scene3. Enter the Play Mode4.... Read more
MissingComponentException is thrown when baking Probe Volumes
How to reproduce:1. Open the attached project "Bug Report.zip"2. Open Window>Rendering>Lighting3. Click "Generate Lighting" in... Read more
IndexOutOfRangeException is thrown in the Play Mode during text rendering
Reproduction steps:1. Open the attached “TextGeneratorBug.zip“ project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Enter th... Read more
”Look rotation viewing vector is zero” is logged when using the “Spline ...
How to reproduce:1. Open the user’s attached “My project (3).zip” project2. Enter Play Mode, open the Scene window and select “Cube”... Read more
UIToolkit ScrollView element speed is unaffected by Scroll Deceleration ...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene“ Scene3. Open the Simulator window ... Read more
[Linux] Crash on __fsetlocking when importing new assets from the Asset ...
Reproduction steps:1. Create a new project2. Drag Assets from the Project window to File Exploreror1. Create a new project2. Import ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor