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2
votes
Fixed

Crash on ReadWriteLock::WriteLock when performing various Unity operations

Search

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Feb 02, 2026

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Version/s: 6000.4.0b4, 6000.5.0a4

A recurring crash issue in the Unity Editor has been observed, affecting various workflows. These crashes have been reported to happ... Read more

0
votes
Not Reproducible

Crash on ExecuteJobCopyData when removing packages after project downgrade

Packman

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Feb 02, 2026

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Version/s: 6000.2.14f1

Steps to reproduce:1. Open the attached “IN-126502.zip” project2. Go to “Windows/Package Management/Package Manager“ through the Mai... Read more

0
votes
Won't Fix

Crash on MeshRenderer::DispatchUpdate when disabling the second Mesh Ren...

Mesh

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Feb 02, 2026

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Version/s: 6000.0.66f1, 6000.3.6f1, 6000.4.0b6, 6000.5.0a5

Steps to reproduce:1. Open the “user’s attached project”2. Open the “Assets/Resources/LevelElements/Transitions/t_ministry_street.pr... Read more

0
votes
Active

Inaccurate collisions when resizing Game view

Visual Effects

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Feb 02, 2026

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Version/s: 6000.0.66f1, 6000.3.5f1, 6000.4.0b6, 6000.5.0a5

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/CollisionBugScene.unity” Scene3. Observe the ... Read more

0
votes
Active

Draw GBuffer pass appears black in Frame Debugger when Deferred or Defer...

Metal

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Feb 02, 2026

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Version/s: 6000.3.4f1, 6000.4.0b5, 6000.5.0a5, 6000.6.0a1

Reproduction Steps1. Open the project2. Open Assets/Scenes/Sample Scene.unity3. Open the Frame Debugger4. Enable the Frame Debugger ... Read more

0
votes
Fixed

Script enum fields show “None” when expanding nested Inspector elements

UI Toolkit Controls

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Feb 02, 2026

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Version/s: 6000.5.0a4

How to reproduce:1. Open the attached “IN-129968” project2. Open the “TestScene”3. Select any child of the "Beatmap - Superpower" Ga... Read more

0
votes
Fixed

[Android][Vulkan] Visual artifacts when using depth normals with Vulkan API

Vulkan

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Feb 02, 2026

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Version/s: 6000.0.67f1, 6000.3.7f1, 6000.4.0b7, 6000.5.0a6, 6000.6.0a1

How to reproduce:1. Open the attached “IN-131836_Normals” project2. Make sure Graphics API is set to Vulkan3. Build and run on Andro... Read more

0
votes
Fixed

Subgraph always logs initial counter value when run dynamically in Behav...

Unity Behavior

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Feb 02, 2026

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Version/s: 1.0.14

How to reproduce:1. Open the “IN-126732_BehaviourGraph Bug Example“ project2. Open the “Scenes/SampleScene”3. Enter Play mode4. Obse... Read more

0
votes
Active

Subscene objects are left visible in the Scene view when manually loadin...

Unity Netcode

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Feb 02, 2026

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Version/s: 1.12.0

How to reproduce:1. Open the “IN-122895” project2. Open the “StartScene”3. Enter Play Mode4. Press the letter “n” to switch to “Samp... Read more

0
votes
Fix In Review

Animator Controller Layer name stays unchanged in Layers tab when rename...

Mecanim Animation

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Feb 02, 2026

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Version/s: 6000.0.67f1, 6000.3.7f1, 6000.4.0b7, 6000.5.0a6, 6000.6.0a1

Steps to reproduce: Create a new Unity project using a 3D Universal Template Go to Assets > Create > Animation > Animator C... Read more

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