Search Issue Tracker
Null references are not recognized when Burst Compiling
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Asset/Scenes/SampleScene.unity” Scene3. Enter the Play Mode4. O... Read more
Warning displayed in the Console when opening "Burst AOT Settings" in Pl...
Reproduction steps:1. Open the attached project “BurstAOTwarning“2. Enter Play mode3. Open Project Settings4. Select the "Burst AOT ... Read more
"Failed to find entry-points" error is thrown when compiling the build
Reproduction steps:1. Open the attached “ASDQWE” project2. In the top menu select File > Build And Run Expected result: The Playe... Read more
A Burst error BC1045 is thrown when using IJobParallelForDefer interface
How to reproduce:1. Open the “Burst.zip“ project2. Observe the Console Expected result: No errors are seen in the ConsoleActual resu... Read more
Burst: Random generation fails for float when using byte parameters
1. What happenedThe random generation using "Unity.Mathemenatic.Random" generates values out of the supplied boundaries when enablin... Read more
Choosing ARMV9A in burst inspector on M1 Mac formats assembly wrong
I'm on a M1 Mac. I'm using Unity 2021.3.24f To recreate: Add the follow test to BurstInspectorGUITests.cs in the Unity.Burst.Tester ... Read more
Crash on mono_domain_set during burst compilation when opening a specifi...
Reproduction steps:1. Open the attached "ASDQWE" project2. Observe the Editor Expected result: The Editor opens successfullyActual r... Read more
CPU feature checks (Avx.IsAvxSupported) are ignored when building projects
How to reproduce:1. Open the attached “IN-82889” project2. Select File → Build Settings3. Build the project4. Observe the result Exp... Read more
Burst Constant.IsConstantExpression() check is ignored when using float8
Reproduction steps: 1. Open the attached “ASDQWE” project 2. Open the “Asset/Scenes/SampleScene.unity” Scene 3. Open the Burst Inspe... Read more
Burst does not auto-vectorize a method when the SinCos method is used
Reproduction steps: 1. Open the attached “ASDQWE” project 2. Open the “Asset/Scenes/SampleScene.unity” Scene 3. Open the Burst Inspe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked