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Sprite Skin's auto rebind property can't be set from a script.
ProblemCurrently, the auto rebind property of Sprite Skin has internal accessibility.This is creating an issue for users who want to... Read more
[2D][Animation] User-created animation using Sprite Key hash does not up...
[2D][Animation] User-created animation using Sprite Key hash does not update During recording of animation, hash values revert back ... Read more
Sprites in the Sprite Library are not changed when the preview thumbnail...
How to reproduce:1. Open the attached project "SpriteLibraryBlendTree.zip"2. Open Assets/SpritesLibraries/CarTeamGreen.spriteLib3. S... Read more
[2D] Adding the 2d animation package adds BoneWeight data to every Sprit...
Steps to reproduce:1. Open the attached user project "anim2d.zip"2. Click "Build -> Build Bundles" at the top menu3. Using the Pa... Read more
Visual variant selector property thumbnails in the Sprite Resolver compo...
Reproduction steps:1. Open the attached "PROJECTFILE" project2. Open the “Assets/Scenes/SampleScene.unity“ scene2. Select the "Sprit... Read more
Sprite Resolver's "SetCategoryAndLabel" method doesn't take effect
Reproduction steps:1. Open the attached “Repro” project2. Open the “Assets/DemoScene.unity” Scene3. Enter the Play Mode4. Press the ... Read more
The wrong mesh is pasted when copying and pasting a Rig with bones and i...
How to reproduce:1. Open the attached “RigCopyPasteBug.zip“ project2. Select the “Model“ asset3. Open the “Sprite Editor” and select... Read more
Sprite stops tracking associated bones in subsequent Play Mode runs when...
Reproduction steps: 1. Open the attached “Bugtest.zip“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Enter the Play M... Read more
Rotating the IK bone chain in certain angles can cause it to flip 180º
This is previously reported by a user in the 2d forums: https://forum.unity.com/threads/flip-bug-with-inverse-kinematics-limb-solver... Read more
The Sprite Library Editor window has an incorrect order of Sprites when ...
How to reproduce:1. Open the “IN-70366“ project2. Open the “World“ Scene3. Click on the “Whole Body“ GameObject in Character Control... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server