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Build progress bar pop-up freezes and the Editor locks up when calling A...
Reproduction steps:1. Open the attached "PROJECTFILE" project2. Click the “IX” button in the Menu bar, click “Generate Build” and th... Read more
Android "Symbols output options" field is not compatible with the resize...
How to reproduce: Create a new project Go to "File" ->"Build Profiles" Select "Android" platform item in the list Try to resize t... Read more
Crash on multiple stack traces when opening a specific project
Reproduction steps:1. Open the attached "project_IN-64929" project2. Observe the crash Reproduced with: 2022.2.0a15, 2022.3.17f1, 20... Read more
Low opacity Raw Image when using 10-bit 4K HDR Display
How to reproduce: Open the project "IN-64240_HDRP Multi-Camera UI HDR Tests v1-3" Open the “Test B” scene Drag the Game View window ... Read more
HDR Disable Ineffective on HDR Display when in Game View
How to reproduce: Open the project "IN-64200_HDRP Multi-Camera UI HDR Tests" Open “Test A“ scene Drag the Game window to a -10-bit- ... Read more
"Expected a visual element called 'control-schemes-toolbar-menu' of type...
How to reproduce:1. Open the attached project2. Select "Player" in the Hierarchy window3. Click "Open" under the "Player Input" Comp... Read more
"Leak detected" message is logged into the Console when Installing or re...
How to reproduce:1. Open the attached project2. Open Window>Package Manager3. Remove the Polybrush package Expected results: No e... Read more
Slider Component Icon has Script Icon instead of Slider Icon
How to reproduce:1. Create a new Project2. Create a Cube (Right-click in the Hierarchy -> 3D Object -> Cube)3. Click Cube in t... Read more
Video playback stops and cannot be resumed when returned from the backgr...
How to reproduce:1. Open the attached project2. Build And Run the project3. Minimize the app window during video playback (shortcut:... Read more
Crash on "UnityEngine.VFX.VFXManager:Internal_ProcessCameraCommand_Injec...
How to reproduce:1. Open the "IN_65996" project2. In the Player Settings -> Android Settings change "Normal Map Encoding" from XY... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS