Search Issue Tracker
Fixed
Fixed in 1.8.0
Votes
0
Found in [Package]
1.8.0-pre.2
Issue ID
ISXB-743
Regression
No
"Expected a visual element called 'control-schemes-toolbar-menu' of type 'UnityEditor.UIElements.ToolbarMenu' to exist but none was found." is thrown when opening the Input Settings after closing the Input Actions window
How to reproduce:
1. Open the attached project
2. Select "Player" in the Hierarchy window
3. Click "Open" under the "Player Input" Component in the Inspector window
4. Close the Project Settings window
5. Click "Open Input Settings" under the "Player Input" Component in the Inspector window
Expected results: No errors are thrown in the Console window
Actual results: "Expected a visual element called 'control-schemes-toolbar-menu' of type 'UnityEditor.UIElements.ToolbarMenu' to exist but none was found." is thrown
Reproducible with: 1.8.0-pre.1 (2021.3.35f1, 2022.3.19f1, 2023.2.8f1), 1.8.0-pre.2 (2021.3.35f1, 2022.3.19f1, 2023.2.8f1, 2023.3.0b6)
Could not test with: 1.7.0 (no Input Actions tab in the Project Settings)
Reproducible on: Windows 11 22H2
Not reproducible on: No other environment tested
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- Module installation fails with "Download failed: Validation Failed" errors when using beta.2 Hub version
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Shader Graph Category dropdown cannot be expanded/collapsed when clicking on the text
- Different text alignment in the column header in Entities "System" window
Resolution Note (fix version 1.8.0):
This issue was fixed internally with ISX-1721.