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Helpbox in the Asset Pipeline tab of the Preferences window does not mee...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Preferences window (Unity > Settings) Ope... Read more
UI Document child GameObjects disappear from Hierarchy after exiting Pla...
Reproduction steps:1. Create a new project and make sure new Hierarchy window is enabled2. Enable Hierarchy Integration in Project S... Read more
"Create new VXF Asset" window Templates list has inconsistent spacing be...
How to reproduce:1. Create a new Unity project and install the Visual Effects package2. In the Project window, right-click -> Cre... Read more
“+” button does nothing and has no functionality when clicked in Human T...
Steps to reproduce: Create a new project using Universal 3D template Import the attached "model.fbx" Select the imported model In th... Read more
Player freezes when a client tries to spawn an object in client-server m...
Reproduction steps:1. Open the attached project "ReproProj"2. Build And Run (File > Build Profiles > Build And Run)3. Open two... Read more
Solid gray or black areas are present when using ShaderGraph with Custom...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Resources/Scenes/Game.unity” Scene3. Enter the Play ... Read more
Graph Toolkit graph Canvas can't be navigated using touch controls
How to reproduce:1. Create a new Unity project and import the "MySimpleGraph" Script2. In the Project window, right-click -> Crea... Read more
“Scan” button in the Render Pipeline Converter window is not disabled an...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Render Pipeline Converter window (Window >... Read more
MissingReferenceException is thrown when exiting Prefab View of a Panel ...
Steps to reproduce: Open any Project In the Hierarchy create a "PanelRenderer" GO Drag it into the Asset Folder in the Project Brows... Read more
The Multiplayer Play mode tool doesn't see the list of Play Mode scenari...
How to reproduce:1. Open the attached project “IN-128377”2. Next to the play modes (next to play button, should be saying “default”)... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS