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"Add new query block" (+) button has no highlight when navigated with th...
How to reproduce:1. Create a new Unity project2. In the Hierarchy, near the search bar, click "Open in Search"3. In the Search windo... Read more
Switching to Meta Quest Build Profile fails to load interaction profiles
Synopsis Switching to the Meta Quest platform under Build Profiles generates the following OpenXR warnings and fails to enable relev... Read more
WebGPU errors when CoreCopy shader is used to copy an MSAA texture
Steps to reproduce: Open attached project Change graphics API to WebGPU in player settings build and run for Web Actual results: Ren... Read more
Unity Cloud icon does not appear next to project and does not connect co...
Steps to reproduce: Open Unity Hub Click New Project Make sure it is a Cloud project and "Use Unity Version Control" is enabled Clos... Read more
ScrollerSlider in the Scroller Control is still using UXMLTraits
Steps to reproduce: Open any Project and enable UI Toolkit Hierarchy Integration in UI Toolkit Project Settings In the Hierarchy cre... Read more
Crash on ExtractHandles when shutting down the Editor in a specific scen...
How to reproduce:1. Open the “IN-133144.zip” project2. Open the “Assets/test.unity” scene3. While Burst jobs are still in progress, ... Read more
Unity Hub closes with no "Project is currently open" window when selecti...
Steps to reproduce: Open Unity Hub Go to Settings > Appearance In the Menu bar options, make sure both "Unity Editor opens" and "... Read more
The Hub freezes indefinitely when copy/pasting a lot of characters in th...
Steps to reproduce: Open the Unity Hub Right-Click any project and select "Set project display name" Constantly copy and paste a lot... Read more
Inconsistent “Favorites” icon highlight in Unity Hub
Reproduction steps:1. Open Unity Hub2. Hover over “Favorites” icon in the sorting bar3. Hover over “Favorites” icon in the project l... Read more
"Could not connect project. Try again" Hub error is not informative/does...
Steps to reproduce: Open the Unity Hub Create a Project with a very long name (name used in reproduction: "My projectMy projectMy pr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS