Search Issue Tracker
The AssetBundle does not get unloaded when the "Addressables.UnloadScene...
How to reproduce: 1. Open the “addressable-scene-bundle-leak“ project 2. Open the “SceneLeakMain“ scene 3. Open the “Windows > As... Read more
PropertyField custom label is not set when passed from AssetReference
How to reproduce: 1. Open the user's attached project 2. Open scene Main 3. In the Hierarchy window, select the GameObject "Test" 4.... Read more
Assets are bundled inefficiently when using Addressables
How to reproduce: 1. Open the attached project (AddressablesScenesTest.zip) 2. Go to Window -> Asset Management -> Addressables -> A... Read more
Strip Unity Version from AssetBundles and Disable Visible Sub Asset Repr...
How to reproduce: 1. Open the user's attached project 2. In the Project window select AddressableAssetsData > AddressableAssetSettin... Read more
MonoScript Bundle is not built when MonoScript Bundle Naming Prefix is s...
How to reproduce: 1. Open the attached project (Addressables.zip) 2. Open Window -> Asset Management -> Addressables -> Settings 3. ... Read more
Handle for CheckForCatalogUpdates returns from await before the Complete...
Reproduction steps: 1. Open the user's attached project and SampleScene scene 2. Open Command Prompt and change the directory by typ... Read more
UpdateCatalogs and CheckForCatalogUpdates don't register updates when ad...
Reproduction steps: 1. Open the user's attached "Addressables Update Test.zip" project and enter the SampleScene scene 2. Open Addre... Read more
[Addressables] Errors when trying to edit the Addressable Profiles Build...
Errors spam the console and sometimes the Editor freezes when trying to edit Build Location fields in the Addressable Profiles windo... Read more
“Invalid path in AssetBundleProvider:." is thrown when loading an update...
How to reproduce: 1. Open the user's attached "2077Demo.zip" project 2. Set the webserver address on line 131 in the "Launch.cs" sc... Read more
Profiler shows that "Other > Objects" memory increases after tapping on ...
[Copy of 1361433: Profiler shows that "Other > Objects" memory increases after tapping on the screen - FogBugz (unity3d.com)|https:/... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Performing hardware comparison using "SAMPLE_TEXTURE2D_SHADOW" results in no shadow being rendered when the GameObject is instantiated manually
- Physics.Raycast fails when a Capsule Collider at a default position is used
- [Silicon] Crash on mono_get_hazardous_pointer when disconnecting Bluetooth Headhpones while in Play Mode
- Switching Project when importing complete project does not import all assets and project opens incomplete
- [Linux] Input.mouseScrollDelta is inconsistent when limiting framerate