Search Issue Tracker
[WP8] Point light lights incorrectly in landscape orientation on WP8
Steps to reproduce: 1. Download attached project and deploy as WP8 app 2. Turn device to face landscape orientation. Notice artifact... Read more
Resources.UnloadUnusedAssets crash WP8.* application if it has serialize...
Steps to reproduce: 1. Download attached project 2. Build and run it on as WP8 or WP8.1 app 3. Application will crash. Native Visual... Read more
Lightmaps do not work on Direct3D 11 feature level 9.3 hardware
To reproduce: 1. Download repro.unitypackage 2. Open "crime" scene. It has a cube. 3. Notice the cube in scene - it has a material w... Read more
[wp8] Wack fails with FormatMessageA is not allowed in assembly UnityPla...
Submitting a WP8 app to the Win Store will fail with "FormatMessageA is not allowed in assembly UnityPlayer.dll" The same error is ... Read more
[IMPORTANT][WP8] Prefab references lost when reloading scene
Loading a scene might lead to prefab reference loss on WP8. The project included has two scenes - a level select scene and a gamepl... Read more
[PlayerSettings] Image picker for Windows Store does not open previously...
Image picker for Windows Store does not open previously selected image location and clears the path on cancel. Steps to reproduce: 1... Read more
[WP8][UI]Button Alpha animation does not work if the alpha was set to 0
Trying to animate the color alpha of a UI button does not work on windows phone if the alpha values were set to 0 in the button sett... Read more
[WP8][Animation] UI sprite animations don't work in Unity 5
To reproduce: 1. Import repro.unitypackage 2. Open Example scene. It has a UI image that is being animated to switch sprites 3. Ente... Read more
[WP8][Shaders] Pause-Resume takes longer on certain devices
To reproduce: 1. Open attached repro.unitypackage. It's a project that has a few cubes in a scene. The cubes have different material... Read more
[WP8] Nested serializable struct causes crash
A script with a nested serializable struct causes a crash on Windows Phone 8. A class can be used instead of the struct as a workaro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard