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Standard Surface Particle shader reveals objects behind the GameObject w...
How to reproduce: 1. Open the attached "UnityDeferredParticles.zip" project 2. Load "SampleScene" scene (found in "Scenes" folder) ... Read more
Calling TrailRenderer Clear after the trail is created results in incorr...
How to reproduce: 1. Open attached project "TrailRendererBoundingIssue-Unity2019.3.zip" and scene "" 2. In Hierarchy window, select... Read more
Particle System trail becomes longer after time progression
Reproduction steps: 1. Open user's the attached project 2. Select Game View and start the Game 3. Press "A" Expected results: Part... Read more
[Particles] UpdateCachedMesh needlessly called when disabling thne enabl...
This is causing performance issues for users who pool particle systems. This is the function: ParticleSystemRenderer::UpdateCachedM... Read more
Particle System mesh UV coordinates change when mesh's geometry layout i...
How to reproduce: 1. Open user-submitted project (Geom_Layout_Particles.zip) 2. Open the Main scene 3. Enter Play Mode 4. Select the... Read more
Particle System is not Rendered in the Game window when using cmd.DrawRe...
Steps to reproduce: 1. Open user's attached project 2. Open "Offscreen Rendering" scene 3. Enter Play mode 4. Notice that particle ... Read more
[Shuriken] Particle system Icon image is missing in its preset asset
Particle system Icon image is missing in its preset asset. Steps to repro: 1. Create a new project. 2. GameObject > Effects > Parti... Read more
[Shuriken] Particle System Preset asset window gets blank on clicking on...
Particle System Preset asset window gets blank on clicking on Icon of its preset asset. Similar behaviour shows on clicking on "Ope... Read more
ParticleSystem.SetParticles crashes the Editor when writing particle lis...
How to reproduce: 1. Download the tester-attached package(CrashPackage.unitypackage) 2. Create a new Unity project 3. Import the pac... Read more
[Line Renderer] Make it clear Simplify Preview and Tolerance controls ar...
User who submitted bug report believed that the blue line indicating overrides was missing for the "Simplify Preview" and "Tolerance... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard