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[Shuriken] Editor crashes on resetting Particle system properties via co...
Editor crashes on resetting Particle system properties via cogwheel. Steps to reproduce: 1. Create a new project. 2. Right-click in... Read more
Wind Zone effect is not prewarmed on a particle system after reopening t...
Steps to reproduce: 1. Download 1122824_repro.zip and open "test" scene 2. Enter play mode 3. Notice that wind effect isn't prewarme... Read more
Particle System Trails change their size randomly when there is a Realti...
Steps to reproduce: 1. Open the attached project "case_1117520_particle_system" 2. Navigate to Project-> Assets-> Scenes and open "S... Read more
Particles colorOverLifetime module becomes HDR when colorKeys are set
How to reproduce: 1. Open the user-submitted project ("ParticlesLifeOverTimeColorBug.zip") 2. Enter the "SampleScene" and click on t... Read more
SVG can't be used in Particle System when import setting "vector sprite"...
How to reproduce: 1. Open attached "svg_image_issues.zip" project 2. Open the "Octopus" Scene 3. Go to Hierarchy Canvas -> SVG Scene... Read more
TextureSheetAnimation loops through all frames when Cycles is set to 2 o...
How to reproduce: 1. Create a new project 2. Import "BulletShell.unitypackage" package 3. Drag "BulletShell" (Assets/Particles/Bulle... Read more
[Shuriken] Particle System is not rendering properly in the Scene view
On creating the Particle System effect, It is not rendering correctly in Scene view & On changing Particle colors their resulting re... Read more
The properties of the particle system are overlapping on resizing the in...
The properties of the particle system are overlapping on resizing the inspector window. All the properties of the particle system ... Read more
Particle System set to Ring Buffer Mode "Pause" or "Loop" leave particle...
How to reproduce: 1. Open attached project (Bug.zip) 2. Enter Play Mode 3. Rotate Camera to the sky 4. Stop Particles 5. See that th... Read more
[Shape] Shape Transform gizmo turns black when a system's transform is s...
Repro steps: 1. Create a new particle system 2. Expand the shape module, and enable the scale gizmo 3. In the scene view, make sure ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard