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Reference to Assembly-CSharp.dll is generated instead of Assembly-CSharp...
To reproduce: 1. Open the project, attached by the tester (badReference.zip) in 5.6.2f1 2. Open the file Assembly-CSharp-Editor.csp... Read more
Default/New Unity scene is not "ActiveScene"
Repro steps: 1. Open "ReproProject.zip" project 2. Create new scene (Ctrl + N) 3. In the Component bar press on "IsDirtyTester" -> ... Read more
Crash on mono_jit_runtime_invoke when opening project that has multiple ...
Reproduction steps: 1. Open user's attached project -- observe crash Reproducible with: 2018.4.27f1, 2019.4.10f1, 2020.1.6f1, 2020... Read more
Lighting is not applied correctly after using Progressive Lightmapper wh...
How to reproduce: 1. Open User's attached "Unity 2019.3 Bug Reports.zip" project 2. Load "SampleScene" (Assets -> Scenes) 3. "Genera... Read more
[.NET 4.x] A script can't be loaded when a class derived from MonoBehavi...
Repro steps: 1. Open QA attached project "repro_1072512" 2. Open scene "0" 3. Select "GameObject" in the Hierarchy 4. Observe the In... Read more
Console Logs from built Players are not received by an attached Editor u...
How to reproduce: 1. Open the attached project in the Unity Editor 2. Do NOT touch the Console window's Connection drop-down until l... Read more
Cannot add a script to an object when the script has precompilers inside...
How to reproduce: 1. Open attached project "repro_1099297" 2. Try to add a test script from the project view to GameObject inside th... Read more
Crast at Camera::SetTargetTextureBuffers when Graphics.SetRenderTarget i...
Steps to reproduce: 1. Open "UnityBug.zip" 2. Load "BugScene" scene 3. Enter playmode -Crash Note: Issue is located in Cam2DLitSour... Read more
Unity crashes in GetComponentWithScript when object is parented to the o...
To reproduce: 1. Open the project, attached by the user (FrogJam.zip) 2. Open the "TestScene" scene 3. Enable GameMap (Auto) game o... Read more
Play Mode takes a longer time to load in Unity 2017.x
Reproduction Steps: 1. Import attached project. 2. Open "Test" scene. 3. In Menu, select "Test" -> "EnterPlayMode test". Results: I... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Custom ScriptableObject asset in the project setting are not well deserialized during the Reimport All process
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player