Search Issue Tracker
Won't Fix
Votes
0
Found in
2018.1.8f1
Issue ID
1060975
Regression
No
AddComponent takes longer when there are multiple scripts in the project
How to reproduce:
1. Open attached project "Unity Bug.zip" and scene "Test"
2. Enter Play mode
3. Observe Console window
Expected result: the speed of AddComponent does not depend on the size or packages of the project
Actual result: the speed of AddComponent depends on the size or packages of the project
Reproducible with: 2017.1.5f1, 2017.4.7f1, 2018.1.3f1, 2018.2.0f2, 2018.3.0a5
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scaled Backgrounds List and dropdown text are enabled while Scaled Backgrounds field is disabled in IMGUI Debugger window
- Editor crashes when large value is entered in Scaled Backgrounds field of IMGUI Debugger window
- "Custom Function" Node "Input" type changes do not immediately show mistmatch errors when set to an incompatible type in Shader Graph
- My Assets list is populated with Asset Packages when setting how many Packages to display before clicking the Load button
- Hub shows 6.0 as Latest LTS when opening a project after deleting its 6.3 Editor version
Resolution Note:
This particular case has been investigated thoroughly and we have decided, in the interests of protecting the stability and features of Unity for users that rely upon the affected versions, to not address this fix for the time being. We understand that this will cause problems for some users, and so may address in a future version.