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0
votes
Fixed

Unit tests of a Fixed point math library cause a hard crash

Scripting

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Jun 21, 2016

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Version/s: 5.3.5f1

Test Atan2 inside Fix16Test make Unity crash using "Editor Tests Runner". - Steps to reproduce -- Using the project attached, go t... Read more

0
votes
Won't Fix

[Mac]Crash occurs when reading bits from a binary file

Scripting

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Jul 22, 2016

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Version/s: 5.3.4f1

[The issue is reproducible on Mac, but not on Windows] Steps to reproduce the issue: 1. Download and open attached project. 2. Open... Read more

1
votes
Fixed

[Build] Closing built application throws NullReferenceException at Unity...

Scripting

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Jan 28, 2016

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Version/s: 5.3.1p2

Steps to reproduce: 1. Open attached project "765509.zip" 2. Build project 3. Run built project 4. Wait until scene appears 5. Clos... Read more

0
votes
By Design

'Assignment made to the same variable' warning only happening when the v...

Scripting

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May 10, 2016

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Version/s: 5.3.5f1

'Assignment made to the same variable' warning only happening when the variable isn't in an array To reproduce: 1. Open attached pr... Read more

0
votes
Fixed

[OSX] System.Environment.SpecialFolder.Personal returns different path o...

Scripting

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Mar 02, 2016

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Version/s: 5.3.3f1

1. Open attached project 2. Open scene "MainScene" 3. Press play and look at console, it will print /Users/yourusername folder 4. ... Read more

0
votes
Duplicate

Script compiling never finishes

Scripting

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Feb 09, 2016

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Version/s: 5.4.0b5

To reproduce: 1. Open attached project 2. Add empty line in LobbyManager script 3. Get back to editor 4. Notice that compiling never... Read more

0
votes
Postponed

Unity crashes when loading a new level

Scripting

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Mar 22, 2016

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Version/s: 5.3.2f1

Steps to reproduce: 1) Extract and open the project (TDS.zip). 2) Open scene 'first.unity'. 3) Enter playmode. 4) Wait for a few sec... Read more

0
votes
Fixed

[Backport] Editor crashes when compiling scripts if UNITY_DIAG_ENABLE_DO...

Scripting

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May 30, 2022

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Version/s: 2021.3.29f1

How to reproduce: 0. If not set already, set the UNITY_DIAG_ENABLE_DOMAIN_RELOAD_TIMINGS system environment variable to value 1 and... Read more

0
votes
Fixed
0
votes
Postponed

Add support for solution synchronization for Xamarin Studio

Scripting

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Nov 14, 2013

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Version/s: 4.3.0f4

To reproduce: 1. Go to "Unity -> Preferences -> External Tools" 2. Change the "External Script Editor" to Xamarin 3. Create a new pr... Read more

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