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Assert Exceptions in Finalizers are not logged to Console
Steps to reproduce: 1. Download attached project 2. Open 'SampleScene' scene 3. Enter play mode Actual results: Notice that the Ass... Read more
Unity Crashes at UnityEngine.Logger:GetString when Collider2D is declare...
Steps to reproduce: 1. Download 919316_repro.zip 2. Open "new" scene 3. Enter play mode 4. Editor crashes when circle and square co... Read more
RequireComponent Attribute throws an error with UnityEngine.AI
"[RequireComponent(typeof(UnityEngine.AI.NavMeshAgent))]" in the script throws an error to Console when attaching Game Object. It f... Read more
Debug.logger is the fault autocomplete instead of .Log
To reproduce: 1. Add new script to project 2. Open script 3. Type debug.lo( Actual result: Debug.Logger appears Expected: Debug.... Read more
Missleading error message when the ScriptableObject is used with abstrac...
Reproduction steps: 1. Open the attached project (ScriptableObjectCreateAssetMenuIssue.zip); 2. Go to the AssetMenu; 3. Try to creat... Read more
ApiUpdater may leave orphan usings when only type qualified references w...
In some scenarios after ApiUpdater runs old, non existing namespaces may be left in using clauses. This may happen if Unity changes... Read more
GC is constantly allocating when using OnPostRender as a Coroutine on a ...
How to reproduce: 1. Open the "SampleScene" Scene in the attached "CleanerRepro1129495.zip" Project 2. Open the CPU Profiler 3. Ente... Read more
Selection.objects doesn't select objects in the project window first column
How to reproduce: 1. Open given Unity project 2. Select Editor folder from Hierarchy in Project window 3. Select Assets -> Create ->... Read more
Conditional compilation problem with RuntimeInitializeOnLoadMethod
Repro steps: 1. Open "DELETE.zip" project 2. Clear the Console and enter Play mode 3. Exit Play mode and check the Console output (... Read more
Position of an instantiated prefab is not correct in OnEnable
To reproduce: 1. Open the project, attached by the user (SampleInstantiateBug.rar) 2 .Open the "TestScen" scene 3. Enter Play mode ... Read more
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