Search Issue Tracker
Fixed in 5.5.2
Votes
0
Found in
5.5.0f2
Issue ID
856277
Regression
Yes
RequireComponent Attribute throws an error with UnityEngine.AI
"[RequireComponent(typeof(UnityEngine.AI.NavMeshAgent))]" in the script throws an error to Console when attaching Game Object.
It fails to create a NavMeshAgent Component.
Steps to reproduce:
1. Open attached project "5.5"
2. Attach script Add.cs to any Game Object
Result: script fails to attach NavMeshAgent and returns an error in the Console: Assert.IsNotNull (GetComponent<UnityEngine.AI.NavMeshAgent> (), "NavMeshAgent doesn't attached!!");
Reproduced with: 5.6.0a6, 5.5.0f2
Not reproduced with: 5.4.3p2, 5.3.7p2
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard
Add comment