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Dynamically generated assemblies created with C#'s native AssemblyBuilde...
How to reproduce: 1. Open the attached user project and reimport the "unityImportTest.cdb" asset 2. Tab out/in so the DLL (CastleDBT... Read more
After Unity loads the project it crashes on System.Array:ClearInternal (...
How to reproduce: 1. Open user's attached project "ID.zip" 2. After the project is loaded wait from 10 to 15 seconds and the project... Read more
[.NET 3.5] Unity crashes when exiting Play Mode while a GameObject is be...
Repro steps: 1. Open QA attached project "repro" 2. Open Scene "0" 3. Enter Play Mode 4. Press space on your keyboard 5. Exit Play M... Read more
AspectRatioFitter has one frame delay after enabling a GameObject when e...
If AspectRatioFitter is used with envelope parent mode then layouting is exhibiting a one frame delay when the game object containin... Read more
Unity freezes while importing specific script because of UNITY_ANDROID p...
Steps to reproduce: 1. Create new project 2. Drag script "PluginMsgHandler.cs" to project view to import it 3. Unity freezes, edito... Read more
[Backport] Editor crashes when compiling scripts if UNITY_DIAG_ENABLE_DO...
How to reproduce: 0. If not set already, set the UNITY_DIAG_ENABLE_DOMAIN_RELOAD_TIMINGS system environment variable to value 1 and... Read more
OnDisable and OnDestroy are not called on deleted ScriptableObject
How to reproduce: 1. Open the attached (repro.zip) project 2. In Project Window delete "SO.asset" 3. Check the Console Window Expec... Read more
PrefabUtility.SaveAsPrefabAsset() freezes the editor when called from On...
To reproduce: 1. Open any project 2. Import the script attached "CreatePrefab.cs" (or make your own: call PrefabUtility.SaveAsPrefab... Read more
AddComponent takes longer when there are multiple scripts in the project
How to reproduce: 1. Open attached project "Unity Bug.zip" and scene "Test" 2. Enter Play mode 3. Observe Console window Expected ... Read more
Editor exits with return code 0 even with compilation errors when Unity ...
Untiy Editor exits with incorrect return code 0 if there are compilation errors and Editor is launched from the command line in a -b... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Builders incorrectly informs about a circular dependency when the reference in the second UI Document is removed
- TextMeshPro Text is misaligned when it should align in the "flush" style
- Vehicle body is lifted way above wheels containing a WheelCollider Component when entering Play Mode
- A bright horizontal line appears in Game view while underwater, when the cloud layer is enabled
- [HDRP] Clear coat materials produce screen-space reflections when the clear coat value is 0 in "Forward Only" Lit Shader Mode