Search Issue Tracker
Fixed in 2018.3.X
Fixed in 2018.2.X
Votes
0
Found in
2018.3.0a5
Issue ID
1061311
Regression
Yes
Unity freezes while importing specific script because of UNITY_ANDROID preprocessor
Steps to reproduce:
1. Create new project
2. Drag script "PluginMsgHandler.cs" to project view to import it
3. Unity freezes, editor.log is full of errors:
Invalid #ifdef expression: UNITY_ANDROID (error around
Tested on OSX 10.12.6
Reproduced with: 2018.3.0a4, 2018.3.0a5
Not reproducible: 2018.3.0a3
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment