Search Issue Tracker
Fixed in 2018.3.X
Votes
0
Found in
2017.3.0f1
2018.2.0f2
Issue ID
1060027
Regression
Yes
AspectRatioFitter has one frame delay after enabling a GameObject when envelope parent mode is used
If AspectRatioFitter is used with envelope parent mode then layouting is exhibiting a one frame delay when the game object containing the component is enabled
To reproduce:
1. Download attached project "AspectRatioFitterBug.zip" and open in Unity
2. Open "SampleScene" Scene
3. Enter Play mode
4. Click one of the buttons enabling a GameObject containing AspectRatioFitter
5. Observer how it takes one frame for it to do layouting
Notes:
- This issue reproduces on both Windows and OSX
- This issue reproduces on Standalone
- This bug seems to be the same as reported here:
https://issuetracker.unity3d.com/issues/the-aspectratiofitter-with-envelope-parent-mode-doesnt-control-the-recttransform-at-the-first-frame-after-changing-the-scene
- The difference is that in the reported issue the delay was after changing the scene, here it's just enabling a GameObject
Reproduced on Unity 2017.3.0f1, 2017.3.2f1, 2017.4.7f1, 2018.1.9f1, 2018.2.0f2 and 2018.3.0a5
Not reproduced on Unity 2017.2.3p2 and 2017.3.0b11
Regression on Unity 2017.3.0f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Builders incorrectly informs about a circular dependency when the reference in the second UI Document is removed
- TextMeshPro Text is misaligned when it should align in the "flush" style
- Vehicle body is lifted way above wheels containing a WheelCollider Component when entering Play Mode
- A bright horizontal line appears in Game view while underwater, when the cloud layer is enabled
- [HDRP] Clear coat materials produce screen-space reflections when the clear coat value is 0 in "Forward Only" Lit Shader Mode
Add comment