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Await tasks are not finished if Timescale = 0
Steps to reproduce: 1. Download and open the attached project 2. Enter Playmode 3. Check "PauseGame" 4. Press "Trigger task" Expec... Read more
[MAC] Unity crashes when FirebaseApp.DefaultInstance is called
How to reproduce: 1. Open given Unity project 2. Enter "aaa" scene 3. Enter Play Mode 4. Unity crashes Expected result: Actual resu... Read more
Unity crashes at mono_arch_find_jit_info_ext when calling Lua.DoString ...
How to reproduce: 1. Open given Unity project 2. Enter "DungonMaster" scene 3. Enter Play Mode 4. Unity crashes Reproducible with: ... Read more
Editor crash while taking PackedMemorySnapshot in "CopyHeapSection"
Reproduction steps: 1. Open the attached project "BugReport_PackedMemorySnapshot_NativeType_ScriptableObject.zip"; 2. Click BugRepo... Read more
ScreenCapture.CaptureScreenshot not working when main display is bigger
Reproduction steps: 1. Open attached Project 2. Build and Run the scene Assets\Scene\SampleScene in Development mode 3. Press R Exp... Read more
Assembly Definition breaks Inspector without the ability to fix it manua...
How to reproduce: 1. Open any project 2. Create Assembly Definition 3. Delete its name and apply 4. Inspector will break and you'll ... Read more
Metadata file 'System.Net.Http.dll' could not be found error is spammed ...
Steps to reproduce: 1. Open attached project -same error "CS0006: Metadata file 'System.Net.Http.dll' could not be found" is thrown... Read more
Using Assembly Definition increases recompile time for about 10 seconds ...
Reproduction steps: 1. Download user's project and open in Unity 2. Try changing Test.cs script and note the recompilation time 3. R... Read more
"Should not be capturing when there is a hotcontrol" message thrown afte...
How to reproduce: 1. Open the attached "Test" project and "Repro" scene, enter playmode 2. Press "DivideBy0" button and notice the "... Read more
OnRenderImage method's source is null after entering second time
Reproduction steps: 1. Download user's project and open in Unity 2. Open "Emissive" scene 3. Enter Play mode Expected: OnRenderImag... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Create Node Menu is not closing and “NullReferenceException: Object reference not set to an instance of an object” error is thrown when Shader Graph window is closed
- Assert error is thrown when the Editor language is set to one of the experimental ones in an HDRP project
- A BatchDrawCommand is using a pass from the shader “Universal Render Pipeline/Particles/Lit” that is not SRP Batcher compatible
- The Scene does not get rendered in the Player when MSAA is enabled and more than one Camera is used
- Crash on mono_object_get_class when generating Font Atlas of a specific font file