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[Android][Vulkan] Indirect Compute shader is not rendered on the screen
To reproduce: 1. Open the attached project; 2. Change Graphics API to Vulkan; 3. Build and Run "ShaderTest_Custom_ComputeShader_Ind... Read more
[Metal][iOS] Some particles are being rendered over non-transparent obje...
To reproduce: 1. Import Low Poly Strategy Prototyper project from the asset store 2. Remove BuildTargetGroup.WebPlayer entry to fix... Read more
[Android] A black screen is seen after transitioning from one scene to a...
Repro steps: 1. Open QA attached project "repro_1098019" 2. Build and Run on Android 3. Observe the device's display Expected: The ... Read more
[Android] Android ARMv7 and ARMv64 builds crash with CsoundUnity package
Reproduction steps: 1. Open the attached user's project "TestUnity.zip" 2. In the Build Settings add "SampleScene.unity" to Scenes i... Read more
Memory usage increases while switching application to background and bac...
To reproduce: 1. Open attached project 2. Build and run to Android device with the development build 3. From project folder copy OBB... Read more
[iOS][UaaL] Empty project with Script Debugging fails to build via Xcode...
How to reproduce: 1. Create new empty project 2. Switch player to iOS 3. Remove or update Ads package 4. Enable Development build a... Read more
[Device Simulator] When render outside safe area is disabled, rendered p...
How to reproduce: 1. Create a new project 2. Switch game view to Device Simulator 3. Select a device which has a notch, like Samsung... Read more
[Android][Vulkan] Transcoded video to H265 Crashes player
Steps to reproduce: 1. Open new project 2. Set up video player to output a Render Texture. 3. Set Render texture on Image on UI 4. S... Read more
[Android] No warning when device support only Gles2, and Gles3 is the on...
Steps to reproduce: 1) Download attached project and open in Unity 2) Make sure Gles3 is the only Graphics API in the Player Settin... Read more
[Android] [Linux] "Unable to forward network traffic to device" when tr...
Required: Unity configured to build to Android devices. Repro steps: 1. Open the attached project 2. Build and run to Android devic... Read more
All about bugs
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