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IL2CPP does not correctly distinguish between types with equal names fro...
How to reproduce: 1. Open the project (link in the edit) 2. Build to UWP 3. Open built the solution in Visual Studio 4. Start Debugg... Read more
IL2CPP Build freezes right after the splash screen when it was built usi...
How to reproduce: 1. Open the attached project named "Case_1232157" 2. Open the Build Settings 3. Check if "OpenThis" Scene is inclu... Read more
[Mobile] ConcurrentBag.TryTake() throws exception in IL2CPP build
Reproduction steps: 1. Open the attached project "case_1230447-ConcurrentBagIssue-2020.1.zip" 2. Build on Android platform (IL2CPP) ... Read more
[Mac] Cannot build Mac Standalone Player due to errors when scripting ba...
How to reproduce: 1. Create a new Unity project 2. Set scripting backend to IL2CPP in Player Settings 3. Build for Mac Standalone E... Read more
UnityLinker strips classes used with the SerializeReference attribute
How to reproduce: 1. Open user-submitted project (SerializableReferenceError.zip) 2. Build and run a Standalone player 3. Click the ... Read more
[IL2CPP] NotSupportedException in static constructor when building to S...
How to reproduce: 1. Open the attached (OceanVillage-Unity.zip) project 2. Build and run the project Expected result: No exceptions... Read more
[IL2CPP] Crash on il2cpp::icalls::mscorlib::System::RuntimeType::get_Dec...
How to reproduce: 1. Open attached project "Case_1236557" 2. In the Menu bar select File -> Build And Run Reproducible with: 2018.4... Read more
[iOS] [tvOS] Application.Quit() freezes the Application if UnityWebReque...
Reproduction steps: 1. Open user's attached project in "TestUnityWebRequest.zip" (for AppleTV check Notes) 2. Build the project for ... Read more
[IL2CPP] Vector-Graphics BuildSprite fails when using IL2CPP backend
Reproduction steps: 1. Open user attached Project 2. Build the SampleScene with IL2CPP 3. Open the Build Expected result: A Vector ... Read more
Building the project with IL2CPP fails when Visual Studio 2019 16.5.4 is...
How to reproduce: 1. Open the attached project named "Case_1232169" 2. Open the Build Settings 3. Check if the "OpenThis" Scene was ... Read more
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