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0
votes
Fixed

[Direct3D11] Texture has yellow tint when loading it with LoadRawTexture...

DirectX12

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Apr 14, 2019

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Version/s: 2019.1.0a1, 2019.1.0f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached project "Case_1146074_dx11.zip"2. Open "Main" scene3. Enter Play Mode Expected result: Rightmost p... Read more

0
votes
Won't Fix

[DX12][Editor] When switching to DX11 from DX12 Unity will crash

DirectX12

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Dec 09, 2015

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Version/s: 5.4.0a5

Steps to repro: Open unity with DirectX 12 enabled (-allow-d3d12)Open project 1. Open Scene "Large scene"2. Make sure the editor is ... Read more

2
votes
Fixed

Crash on TexturesD3D12::CreateTextureInternal() when opening a project f...

DirectX12

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Feb 20, 2026

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Version/s: 6000.3.10f1, 6000.4.0b10, 6000.5.0a7, 6000.6.0a1

How to reproduce:1. Open the attached “IN-131773” project2. Observe the crash Reproducible with: 6000.2.0a10, 6000.3.10f1, 6000.4.0b... Read more

2
votes
Fixed

The Console window shows memory leak warnings when previews or icons of ...

DirectX12

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Feb 06, 2024

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Version/s: 2022.3.19f1, 2023.2.9f1, 2023.3.0b6, 6000.0.0b11, 6000.1.0a7

How to reproduce:1. Open the attached “preview_memoryleak_issue” project2. Ensure the Inspector window is open, or that the icon siz... Read more

0
votes
Not Reproducible

[Direct3D 12] Crash with various stack traces when running a 3D Game Kit...

DirectX12

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Jan 13, 2021

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Version/s: 2020.2.0a20, 2021.1, 2021.2

How to reproduce: 0. You can use the 3D Game Kit project attached below. If doing so - skip to step 3.1. Create a new 3D Game Kit pr... Read more

0
votes
Duplicate

[RTX] Dispatching RTX rays causes immediate crash with a closesthit shad...

DirectX12

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Jul 17, 2021

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Version/s: 2021.2.0b3

The same issue as in case 1351303 regarding max_recursion_depth that has a value of 1 in the raytrace shader even though the maximum... Read more

0
votes
Active

Game view rendering breaks and errors are thrown when a VR project is cr...

DirectX12

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May 29, 2026

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Version/s: 6000.3.16f1, 6000.4.10f1, 6000.5.0b10, 6000.6.0a6

Steps to reproduce: Create and open a new VR project In Player Settings, switch to Direct3D12 Graphics API Focus on the Game view Ob... Read more

0
votes
Duplicate

Editor crashes on GfxDeviceD3D12::QueueRelease or GUIView::GetHDRNeedsRe...

DirectX12

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Jan 26, 2020

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Version/s: 2019.2.0a7, 2019.2.15f1, 2020.1.0a16

How to reproduce:1. Download and install RenderDoc2. Create a new project3. Switch Graphics API to DirectX 124. Right-click on the "... Read more

0
votes
Fixed

Crash on NVAPI_Thunk when importing of multiple Maya files finishes with...

DirectX12

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Mar 19, 2020

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Version/s: 2020.1, 2020.1.0b1, 2020.2

How to reproduce:1. Open project "Case_1228854" from the attached link2. In the Project Window open the folder "previs"3. Select all... Read more

9
votes
Fixed

Allocated graphics memory does not get released when the Editor is out o...

DirectX12

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Nov 04, 2024

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Version/s: 2022.3.52f1, 6000.0.26f1, 6000.1.0a3, 6000.2.0a1

How to reproduce:1. Open the attached “IN-87923” project2. Open Task Manager3. In the menu bar of the Unity Editor, select “Test → E... Read more

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