Search Issue Tracker
Fixed in 2019.3.X
Fixed in 2019.1.X, 2019.2.X
Votes
0
Found in
2019.1.0a1
2019.1.0f1
2019.2.0a1
2019.3.0a1
Issue ID
1146074
Regression
No
[Direct3D11] Texture has yellow tint when loading it with LoadRawTextureData
How to reproduce:
1. Open attached project "Case_1146074_dx11.zip"
2. Open "Main" scene
3. Enter Play Mode
Expected result: Rightmost picture is the same as the leftmost one
Actual result: Rightmost picture has a yellow tint
Reproducible with - 2019.1.0f2, 2019.2.0a13, 2019.3.0a1
Notes: Could not reproduce with 2018.3 and 2017.4 because of Editor errors
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “FMOD failed to set the software format to the custom sample rate…” warnings are thrown as System Sample Rate value is being changed in Audio section of Project Settings window
- VFX Marquee selection does match the visual indicator
- “Invalid AABB aabb” errors are spammed when “Infinity” value is entered in Collider Component fields
- Editor Role does not sync with the MPPM Play Mode Scenario Role when entering Play mode
- Long asset names cause overlap with the “Find” function in search result tabs
Resolution Note (fix version 2019.3):
Fixed in 2019.1.13f1
Fixed in 2019.2.1f1
Fixed in 2019.3.0a4