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[Windows] Unity crashes while building specific project to any platform
Reproduction steps: 1. Open the attached project 2. Build the project to Standalone, Android or WebGL Actual result: Unity crashes ... Read more
[Windows] Unity crashes when building a project to any platform
Reproduction steps: 1. Open the attached project 2. Build to any platform Result: Unity crashes, bug reporter doesn't show up, the ... Read more
"UnityEngine.Light does not contain a definition for lightmappingMode" c...
Steps to reproduce: 1. Open the attached project (TestProject878098.zip) 2. Open the Assets/qq.unity scene 3. Build the project 4. O... Read more
Unity appears to hang when applying certain Texture import settings on A...
Steps to reproduce: 1. Open attached project 2. Switch platform to Android -Editor freezes Result: Unity freezes when trying to cha... Read more
New Project default "SampleScene" is added to the Build Settings
Reproduction steps: 1. Create a New Project 2. Open the Build Settings Expected Result: No scenes added to the Build Settings Actu... Read more
Unity freezes at "Packaging assets - resources.assets" when building if ...
To reproduce: 1. Open attached Unity project "Metroidvania.zip" 2. File --> Build and Run Result: Unity freezes at "Packaging asset... Read more
[Regression] Error in Standalone Development Build: "The file '/PATH/uni...
[Regression] Error in Standalone Development Build: "The file '/PATH/unity default resources' is corrupted!" Issue does not reprodu... Read more
[VR] Crash in physx::shdfnd::Foundation::getNamedAllocMap when hitting a...
To reproduce: 1. Open the attached project; 2. Build and run "DemoRegion" scene; 3. Using HTC Vive controllers, shoot at the enemy... Read more
Documentation does not have correct arguments for -buildTarget to build ...
Edit: This only needs an update to the documentation. See comments below. To reproduce: 1. Run this command: "{UNITY_5.6b6 PATH}" ... Read more
Standalone build does not launch if the build name contains a semicolon
Steps to reproduce: 1. Create a new project 2. Build it by including ";" in it's title (e.g. t;est) 3. Try to launch the build Expe... Read more
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