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0
votes
By Design

Any State transitions to Sub State Machines ignore Interruption Source

Animation

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Mar 21, 2017

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Version/s: 5.5.2p1

To reproduce: 1. Open 'Simpler AnyState Interrupt Bug' project 2. Play the scene. 3. Select the gameobject and open the Animator win... Read more

0
votes
Fixed

Avatar Masks with non-empty transforms prevent material reference animat...

Animation

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Oct 01, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0b14, 2022.1

How to reproduce: 1. Open project "2021.2.x_avatar_mask_test.zip" 2. Open "TestScene" Scene (Assets>Scenes>TestScene) 3. Enter the P... Read more

0
votes
Fixed

[Anim] can no longer animate BlendShapes

Animation

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Aug 14, 2017

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Version/s: 2017.3.0a2

I'm no longer able animate BlendShapes in the AW. Blendshape values can be changed in the inspector, but keys are no longer created ... Read more

0
votes
Fixed

[UI] Animation is not reset properly on the first frame

Animation

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Sep 25, 2015

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Version/s: 5.2.1f1

How to reproduce: 1. Open the attached project 2. Open and play "Untitled" scene 3. Press On, this should bring the disabled object ... Read more

1
votes
Fixed

Clicking animator transition, which goes from state to itself, freezes U...

Animation

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Sep 24, 2015

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Version/s: 5.2.0f3

How to reproduce: 1. Open the attached project 2. Open JolieAnimation.controller in animator window 3. Notice that DownIdle state ha... Read more

0
votes
Won't Fix

Animator Update doesn't position the bones immediately

Animation

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Aug 15, 2017

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Version/s: 2017.1.0f3

To reproduce: 1. Open the project, attached by the user (New Unity Project 2.zip) 2. Open the "Scene" scene 3. Enter Play mode 4. T... Read more

1
votes
Fixed

Negative Discrete Int deletes key

Animation

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Jan 18, 2022

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Version/s: 2022.1.0b3

When animatitng an Integer using [DiscreteEvaluation], positive numbers are keyed as expected, but negative values are not keyed a... Read more

0
votes
By Design

Blending with empty state on base layer is not smooth

Animation

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Jan 14, 2016

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Version/s: 5.4.0b2

In a simple state machine, with a constant animation (ex: cube at 2) and an empty state, with a trigger to transition to the empty s... Read more

0
votes
Fixed

Unity crashes when calling playable.Destroy() during the PrepareFrame()

Animation

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Aug 18, 2019

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Version/s: 2019.2.0a1, 2019.2.0f1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open attached project ("Playable Destroy Repro.zip") 2. Enter Play Mode 3. Check "Run Problematic Code" in the ... Read more

1
votes
Fixed

[Playable] GetCurrentAnimatorStateInfo not working

Animation

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Oct 06, 2015

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Version/s:

Download and import "Mecanim Example Scenes" from the AS. Copy attached PlayAnyControllerAsPlayable.cs into imported project. Open "... Read more

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