Search Issue Tracker
[Android] Unaccounted time in profiler
Steps to reproduce:1) Create a new project2) Switch platform to android3) Make sure Bundle Identifier has been set up4) Enable Devel... Read more
[Android] IL2CPP build crashes with Facebook sdk
Steps to reproduce:1) Download attached project 'Facebook780AndroidIL2CPP.zip' and open in Unity2) Make sure Script Backend is set t... Read more
[Entities][Android] Player crashes when the scene is loading
Steps to reproduce:1. Open the attached “Hardcrash2-main” project2. Build and run the project on the device3. Observe the device’s s... Read more
[Android] Tilemap causes a temporary freeze of the game
To reproduce: 1. Open the attached project (Tile Palette Test.zip)2. Build and Run for Android3. In the game, observe how it seeming... Read more
[Android] Build fails when a project has a custom asset pack
How to reproduce:1. Open the attached “repro-project”2. Go to Edit → Project Settings → Player → Publish Settings and enable Split A... Read more
[Android] Android banner is not saved in the Android Player Settings
How to reproduce:1. Create a new project2. Navigate to Project Settings > Player > Android > Other settings and check the A... Read more
[Android] Application crashes when calling native Android API
Reproduction steps:1. Open the attached project2. Build and run the project on Android device3. Press the "create object" button4. N... Read more
[Android] Loading AssetBundle on a device crashes the App
Steps to reproduce:1) Download attached project 'PickScreen' and open in Unity2) Build and run 'pickscreen_10901' scene on a device3... Read more
[Android] A build fails with "CommandInvokationFailure: Gradle build fai...
How to reproduce:1. Open the attached “IN-53906” project2. In the “Edit” → “Project Settings” → “Publishing Settings” disable “Custo... Read more
[Android] TimeZoneInfo.ConvertTimeBySystemTimeZoneId() throws DirectoryN...
Reproduction steps:1. Open the attached project "Test.7z"2. Build and Run on Android Expected result: A correct date is visible on t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server