Search Issue Tracker
Fixed in 2021.2.X
Fixed in 2020.2.X, 2021.1.X
Votes
0
Found in
2020.2.0a20
2020.2.3f1
2021.1
2021.2
Issue ID
1313048
Regression
Yes
[Android] Android banner is not saved in the Android Player Settings
How to reproduce:
1. Create a new project
2. Navigate to Project Settings > Player > Android > Other settings and check the Android TV checkbox
3. Navigate to Project Settings > Player > Android > Icon and enable Android Banner
4. Assign any texture to the Android Banner
5. Reopen the Project Settings
Expected Behavior: The Android Banner is saved
Actual Behavior: The Android Banner is reset
Reproducible with: 2020.2.0a20, 2021.1.0b6, 2021.2.0a4
Could not reproduce with: 2018.4.31f1, 2019.4.20f1, 2020.2.0a19
Note:
- Video attached "w3Kt6M2vQf.mp4"
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard
Add comment