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2
votes
Fixed

[2D Tilemap Extras] Prefabs placed in tile palette become regular GameOb...

2D

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Aug 28, 2020

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Version/s: 2020.1, 2020.1.3f1, 2020.2

Reproduction steps: 1. Open attached project "GridTest.zip" and scene "SampleScene" 2. In Tile Palette window, select the GameObject... Read more

0
votes
Fixed

NullReferenceException counter keeps incrementing without user input aft...

2D

-

Feb 20, 2017

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Version/s: 2017.1.0a1

NullReferenceException counter keeps incrementing without user input after importing "Unity Anima2D" package 1. Use 2017.1.0a1 2. D... Read more

0
votes
Fixed

Texture Importer fails to resize tga textures when Max size property is ...

2D

-

Feb 25, 2017

-

Version/s: 5.6.0b9

Unchecking "Override for PC, Max & Linux Standalone" flag in "PC, Max & Linux Standalone settings" should fix the problem. Read more

0
votes
Fixed

Sprite breaks when function 'EditorUtility.CopySerialized is used to mod...

2D

-

Feb 25, 2017

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Version/s: 5.5.1f1

To reproduce: 1. Open attach project; 2. Select "SelectMe" in project 3. Click "1.Create the sprite of star image" Button in inspect... Read more

0
votes
By Design

SpriteAtlasManager.atlasRequested event silently fails if the sprite is ...

2D

-

Sep 12, 2020

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Version/s: 2018.4, 2019.4.9f1, 2020.2

How to reproduce: 1. Open tester-attached project (SpriteAtlasEvent.zip) 2. Open the SampleScene 3. Enter Play Mode - see that a war... Read more

7
votes
Fixed

Sprite Atlas stored hash changes when atlas is built on a different machine

2D

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Sep 25, 2019

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Version/s: 2018.4.9f1

To reproduce: 1) Open the attached project and scene 2) Select Atlas in the project browser 3) Change inspector to Debug, and check ... Read more

0
votes
Fixed

"In progress" spinner keeps appearing when selecting "Edit Physics Shape...

2D

-

Jan 25, 2018

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Version/s: 2018.2.0a1

"Edit Physics Shape" keeps running on a certain sprite 1. Open attached project 2. Click on the sprite 3. In Inspector, confirm Mod... Read more

0
votes
Fixed
2
votes
Fixed

SpriteUtility.GetSpriteUvs returns invalid Uvs

2D

-

Apr 04, 2017

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Version/s: 5.6.0f3

SpriteUtility.GetSpriteUvs returns invalid UVs 1. Open ExampleScene 2. Click on SpriteObjTester 3. Check the section called Uvs Ex... Read more

0
votes
Fixed

"The SerializedObject should not be used" when selecting a single atlas ...

2D

-

Mar 30, 2017

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Version/s: 2017.1.0a6

"The SerializedObject should not be used inside OnSceneGUI or OnPreviewGUI. Use the target property directly instead." when selectin... Read more

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