Search Issue Tracker
Fixed in 2017.1.X
Votes
2
Found in
5.6.0f3
Issue ID
898383
Regression
No
SpriteUtility.GetSpriteUvs returns invalid Uvs
SpriteUtility.GetSpriteUvs returns invalid UVs
1. Open ExampleScene
2. Click on SpriteObjTester
3. Check the section called Uvs
Expected result:
- Returns the uv coordinates of the sprite as if it was packed in the atlas.
Actual result:
- Returns either an empty array, or an array filled with the zero vector.
Tested on: 2017.1.0b1, 5.6.0f3s2, 5.5.3f1, 5.5.0f3s2
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard
Add comment