Search Issue Tracker

0
votes
Fixed

[Tilemap] Focus On dropdown text gets clipped when "Tilemap" option is s...

2D

-

May 30, 2019

-

Version/s: 2017.2.0f3, 2019.2.0b5

"Focus On" dropdown text gets clipped when "Tilemap" option is selected Steps to repro:1. Create a project with 2D Template2. Hierar... Read more

0
votes
By Design

Overwriting tiles in the tile palette leaves dead tiles in the palette t...

2D

-

Jun 22, 2017

-

Version/s: 2017.2.0b1

This is actually a misunderstanding of how it works. Some explanation: - Palette only has Tiles, never Sprites or Textures- If you d... Read more

8
votes
Fixed

Crash on VirtualRedirectTransfer when loading AssetBundle while entering...

2D

-

Nov 23, 2021

-

Version/s: 2020.3, 2020.3.23f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the attached project "AssetBundleCrash"2. Open the Scene in Assets/Scenes/SampleScene.unity3. Enter Play Mo... Read more

0
votes
By Design

[SpritePacker][iOS] Sprites are packed inefficiently for iOS platform

2D

-

Sep 03, 2015

-

Version/s:

Steps to reproduce: 1. Open the attached project2. Switch to iOS platform3. Open 'Sprite Packer' (Windows/Sprite Packer)4. Click 'Pa... Read more

0
votes
Fixed

Applying a change to texture import settings null reference error

2D

-

Jun 11, 2015

-

Version/s: 5.1.0f3

1. create a Layout where the Sprite Editor is a tab in a frame2. import some sprites/textures and then close the Editor3. re-open th... Read more

0
votes
Fixed

Unity crash on Tilemap::SetEditorPreviewTileAsset when painting a scene ...

2D

-

Feb 17, 2020

-

Version/s: 2017.4, 2019.3.0f6, 2020.2

Reproduction steps:1. Open the "SampleScene" Scene in the attached "1220442.zip" project2. Open Tile Palette and select a 3x3 size a... Read more

0
votes
Fixed

SpriteAtlas packed sprites do not render after SetPlatformSettings and P...

2D

-

May 21, 2018

-

Version/s: 2018.2.0b1

How to reproduce:1. Open given Unity project2. Enter "SampleScene" scene3. Select SpriteAtlas item in the menu and then click "TestM... Read more

1
votes
Won't Fix

Crash on SpriteAtlas::PopulatePackedTexturesAndRenderData when changing ...

2D

-

Nov 10, 2025

-

Version/s: 6000.0.62f1, 6000.2.12f1

Steps to reproduce:1. Open the “user’s attached project”2. Open “SampleScene”3. Enter Play Mode4. Select the “AtlasTestSprite” Sprit... Read more

1
votes
Fixed

Secondary Textures appear white when sampling them from the Sprite Atlas...

2D

-

Oct 17, 2023

-

Version/s: 2023.1.15f1, 2023.2.0b11, 2023.3.0a7

Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/testSceneForBugReporting.unity” Scene3. Enter the... Read more

3
votes
Fixed

Incorrect color calculation in linear color space using sprites packed w...

2D

-

Jul 19, 2017

-

Version/s: 2017.1.0f3

How to reproduce:1. Open user-supplied project2. Load scene "scene"3. Hit play and observe the Game View Expected result: Both Image... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.