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In Progress

Fix In Review for 2022.3.X

Votes

42

Found in

2022.3.40f1

Issue ID

UUM-82547

Regression

Yes

"Missing Prefab Asset" error in a SubScene after Domain Reload

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How to reproduce:
1. Open the attached “IN-81743“ project
2. Enter Play Mode
3. Exit Play Mode
4. Change 'MyScript.cs' to trigger a Domain Reload
5. Observe the Unity Console Window

Expected result: No errors are thrown
Actual result: A "Missing Prefab Asset" error is thrown

Reproducible with: 1.1.0-exp.1 (2022.3.40f1, 2022.3.42f1), 1.3.0-pre.4 (2022.3.40f1, 2022.3.42f1)
Not reproducible with: 1.3.0-pre.4 (2022.3.39f1, 6000.0.14f1)
Unable to test: 0.51.1-preview.21 (2021.3.42f1) (Unresolvable package problems due to downgrading)

Reproducible on: Windows 10 (user), Windows 11 pro
Not reproducible on: No other environment tested

Notes:

* Bug regression dependent on the Engine version. Regressed version: 2022.3.40f1
* Once the error occurs, it persists until Unity is restarted
* The Background task “Import EntityScene” remains in a “Not Responding” state

Comments (22)

  1. te_headfirst

    Aug 15, 2024 06:45

    Pinging this again to make sure it is noticed that this is a production bug in 1.2.3 and not just experimental or pre related.
    Also it is our impression that this is not necessarily only related to Entities but could be related to Editor version or even a combination of the two. (seeing that it only happens from 2022.3.40f1 and on.)

  2. te_headfirst

    Aug 14, 2024 11:32

    We experience the same problem and can say that this is not a preview nor experimental bug. We use Entity Component System 1.2.3 and behaviour is the same. Problem exists in editor version 2022.3.40f1, 2022.3.41f1, and 2022.3.42f1 but not in 2022.3.39f1 (and below).

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