Search Issue Tracker

In Progress

Fix In Review for 2022.3.X

Votes

42

Found in

2022.3.40f1

Issue ID

UUM-82547

Regression

Yes

"Missing Prefab Asset" error in a SubScene after Domain Reload

--

-

How to reproduce:
1. Open the attached “IN-81743“ project
2. Enter Play Mode
3. Exit Play Mode
4. Change 'MyScript.cs' to trigger a Domain Reload
5. Observe the Unity Console Window

Expected result: No errors are thrown
Actual result: A "Missing Prefab Asset" error is thrown

Reproducible with: 1.1.0-exp.1 (2022.3.40f1, 2022.3.42f1), 1.3.0-pre.4 (2022.3.40f1, 2022.3.42f1)
Not reproducible with: 1.3.0-pre.4 (2022.3.39f1, 6000.0.14f1)
Unable to test: 0.51.1-preview.21 (2021.3.42f1) (Unresolvable package problems due to downgrading)

Reproducible on: Windows 10 (user), Windows 11 pro
Not reproducible on: No other environment tested

Notes:

* Bug regression dependent on the Engine version. Regressed version: 2022.3.40f1
* Once the error occurs, it persists until Unity is restarted
* The Background task “Import EntityScene” remains in a “Not Responding” state

Comments (22)

  1. Lex

    Sep 02, 2024 21:40

    This issue is blocking our development as well. Could this be prioritized for a fix? Thank you.

  2. Zardify

    Sep 01, 2024 11:08

    This makes all editor versions >= 2022.3.40f1 completely unusable for entities development. Fix needed ASAP. Should never have been released...

  3. KhanStone

    Aug 30, 2024 04:08

    Also having this issue, please fix!

  4. kriegen

    Aug 30, 2024 02:28

    This issue is also entirely stopping our current development.

    This occurs when a prefab either in the subscene's hierarchy or a prefab referenced in a baker in a subscene has any kind of MonoBehevior component (URPMaterialPropertyBaseColor or any other Authoring for example).

  5. iamarugin

    Aug 28, 2024 07:59

    Why this is not instantly fixed? UNITY IS NOT USABLE BECAUSE OF THIS.

  6. wgbg

    Aug 26, 2024 09:50

    The same here.. After more debugging, it turned out that this issue occurs when you have Baker script on your prefab object. Without baker script it's working properly.

  7. deshalb

    Aug 22, 2024 16:24

    got the same issue here with unity 2022.3.42f1 and entities 1.2.4

  8. DGX-Dino

    Aug 22, 2024 12:45

    also happens in my project, Entities 1.2.3, Unity 2022.3.40+. Works fine in 2022.3.39

  9. gencontain

    Aug 21, 2024 05:25

    We're seeing this same issue as well, it's preventing us from upgrading to 2022.3.401f1 and up.

  10. danielkanda

    Aug 20, 2024 10:14

    I can confirm this issue happens on MacOS as well using 2022.3.41f1 with N4E 1.2.4. Reverting to 2022.3.29 fixed the issue, although I did not test more recent versions.

    Hoping this will get resolved quickly as it renders Entities / N4E pretty much unusable.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.