Search Issue Tracker
Duplicate
Votes
4
Found in [Package]
1.6.0
Issue ID
BUR-1421
Regression
Yes
[iOS] App Store rejects Apps when they contain the Burst package
How to reproduce:
1. Open the attached project "IOSBitcodeIssue-2021.2.zip"
2. Build the project for iOS
3. Open Xcode project
4. In Xcode, click "Window -> Archive"
5. Once archiving finishes click "Distribute App" and proceed with the steps provided on the Window
Expected result: The App successfully passes Apple Validation
Actual result: The App fails Validation due to the following issue:
"ITMS-90562: Invalid Bundle - The app cannot be processed because options not allowed to be embedded in bitcode are detected in the submission. It is likely that you are not building the app with the toolchain provided in Xcode. Rebuild your entire app with the latest GM Xcode and submit the app again."
Reproducible with: Burst 1.6.0 (2021.2.0b12)
Not reproducible with: burst 1.6.0-pre.2 (2021.2.0b11)
Notes:
- Current Workaround is to downgrade the Burst package to a lower version, such as 1.5.6
-
Resolution Note:
This will not be fixed
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Skinned Mesh Renderer with multiple Animator Components does not render when "Optimize Game Objects" is enabled
- [iOS]Certain characters are not displayed when using iOS devices with 18 OS and newer
- Trees do not render in 'Unity Terrain - URP Demo Scene'
- Silent crash when clicking in Scene View in a specific project
- The Player renders black on a Quest headset when MSAA, Post Processing, and Spacewarm depth submission are enabled
This is a duplicate of issue #-1419