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Unity crashes when calling playable.Destroy() during the PrepareFrame()
How to reproduce: 1. Open attached project ("Playable Destroy Repro.zip") 2. Enter Play Mode 3. Check "Run Problematic Code" in the ... Read more
After light bake, when light is switched from Baked to Realtime - it doe...
Steps to reproduce: 1. Open a the scene 3. Switch light type to Baked. 4. Bake lighting 5. Switch the light back to Realtime, move t... Read more
[ECS] Entity Debugger Inspector throws NullReferenceException when inval...
Reproduction steps: 1. Open attached project "BadEntity.zip" and scene "SampleScene" 2. Enter Play Mode 3. In Entity Debugger window... Read more
Realtime Shadows pass through lightmaped objects in mixed lighting
To reproduce: 1. Unzip and open attached Unity project 2. Open Lightmaperror scene 3. Wait till baking is done Expected : Shadows f... Read more
[ImageEffects] TCG Gamma is backwards
TCG Gamma variable is backwards. Repro Steps: 1) Apply TCG to a camera and enable Color Grading 2) Make an object of flat colour 2... Read more
"Assertion failed on expression" error is thrown when using a specific P...
How to reproduce: 1. Open the “assertion_failed“ project 2. Open the “SampleScene“ 3. Enter Play Mode 4. Observe the Console ... Read more
An InvalidOperationException error occurs when disconnecting a GamePad w...
How to reproduce: 1. Connect a GamePad device 2. Open the “SampleScene” scene 3. Enter Play mode 4. Move the cursor over the but... Read more
[UIElements] TextField text editing cursor doesn't appear where it was c...
Repro steps: 1. Open attached project 2. In the top menu, select "Example" and "Show Example Window" 3. In a TextField, click on the... Read more
[Contextual Menu][Linux][X11] New sub menus appear as the old sub menu f...
With the new context menus in Linux, mousing over an item that opens a sub menu will work correctly. But if you move down and select... Read more
Particle batching broken when using a Default Particle System
1) Add 2 particle systems 1b) Ensure both systems have different world positions 2) Make sure the game camera can see them both 3) P... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Size value in Particle System Curve's tab is highlighted with selection across all tab header
- Particle System Curve's Presets window has no visual indication of what preset is selected
- Blur shader doesn't work when the "Scene Color" Node is attached to the UI "Output" Node
- Particle System Curve presets can't be scrolled and some of them can't be selected if window is too narrow to fit them all
- Mistakes in multiple Particle System Components pop-up