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0
votes
Fixed

"Mesh.vertices is too small" and "Mesh.uv is out of bounds" errors when ...

Visual Effects

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Oct 31, 2024

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Version/s: 2022.3.51f1, 6000.0.24f1, 6000.1.0a1

How to reproduce:1. Open the attached “IN-86325“ project2. In the Project window double click on the “FX_Smoke (18)“ prefab (located... Read more

0
votes
Won't Fix

[OSX] "Scene(s) Have Been Modified" dialog appears in the background of ...

MacOS

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Feb 25, 2020

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Version/s: 2018.4, 2020.1, 2020.1.0a25

How to reproduce:1. Open any Unity project on a multiple display setup2. Create a new GameObject in the Hierarchy and focus on any o... Read more

0
votes
Fixed

[VFX] Assigning an empty VFX asset to vfx game object results in a dupli...

Package: Visual Effect Graph

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Jul 02, 2021

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Version/s: master 2021/07/02

Reproduction: 1) Create a vfx asset2) Create vfx game object in the scene3) Assign the vfx asset Expected: The asset is assigned and... Read more

0
votes
Not Reproducible

UI Object's Scale is not affected when altering Canvas.scaleFactor property

uGUI

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Feb 20, 2019

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Version/s: 2018.3.0a1, 2018.3.2f1, 2019.1.0a1

How to reproduce:1. Open the "SampleScene" Scene in the attached "BugReport.zip" Project2. Enter Play Mode3. Press on "Canvas" GameO... Read more

0
votes
Fixed

[Editor::UI] Enabling disabling an image UI component causes redraw issu...

UI

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Feb 10, 2016

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Version/s: 5.4.0b5

[Editor::UI] Enabling disabling an image UI component causes redraw issues and loads incorrect image 1. What happened[Editor::UI] En... Read more

0
votes
Fixed

[HDRP][DXR] Path Tracing renders distant Volumetric Fog pure black if Ma...

Package: Scriptable Render Pipeline HD

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Jun 27, 2021

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Version/s: 12.0.0

How to reproduce:1. Open the attached project named "U - BUGREPORT.zip"2. Open the "Bugreport scene"3. Enter Play mode and observe t... Read more

0
votes
By Design

Shader compiler determines that screenPos is not required when using an ...

Shaders

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Sep 10, 2018

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Version/s: 2017.4.9f1

How to reproduce:1. Download user's attached project "ScreenPosBug.zip"2. Open the Scene "ClipTest" and play it3. Now open the custo... Read more

1
votes
Fixed

Lights do not render correctly on RenderTexture between camera rect valu...

Camera

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May 13, 2017

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Version/s: 5.6.0p3

Steps to reproduce:1. Open user attached project (RenderTextureLights)2. See the scene view, note that the cube is illuminated with ... Read more

0
votes
Fixed

[URP] URP MSAA option missing from camera when Target Eye is set to "both"

Package: Scriptable Render Pipeline Universal

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Nov 06, 2020

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Version/s: Master (a32840b296)

Reproduces on Master (a32840b296)Steps:1. Use a project with Universal RP2. Select a camera3. Look for the MSAA optionExpected resul... Read more

0
votes
By Design

Two Buttons with the same Functionality are available when adding Proper...

Mecanim Animation

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Feb 13, 2026

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Version/s: 6000.5.0a7

Steps to reproduce: Open any Project Create and Open an Animation Clip in the Project Browser (Right Click > Animation > Anima... Read more

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