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Fixed
Fixed in 2023.2.18f1, 6000.0.0b15
Votes
11
Found in
6000.0.0b12
Issue ID
UUM-67583
Regression
Yes
“RendererUpdateManager.UpdateAll must be called first” error is thrown when entering the Play Mode
Reproduction steps:
1. Open the attached “ReproProject” project
2. Open the “ReproScene“ Scene
3. Enter the Play Mode
4. Observe the Console window
Expected result: No error is thrown
Actual result: “RendererUpdateManager.UpdateAll must be called first” error is thrown
Reproducible with: 2023.1.0a19, 2023.2.4f1, 2023.3.0a19
Not reproducible with: 2021.3.33f1, 2022.3.15f1, 2023.1.0a18
Reproducible on: Windows 11
Not reproducible on: No other environment tested
Error:
In order to call GetTransformInfoExpectUpToDate, RendererUpdateManager.UpdateAll must be called first.
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
Comments (3)
-
willyx78
Jan 25, 2024 10:38
In TileMapRenderer put DetectChunkCullingBounds to Auto. When imported from SuperTiles is set to Manual and give the error. Or put Mode To Individual to remove the error
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willyx78
Jan 15, 2024 23:40
The problem exist also in Unity 2022.3.17f1
-
Fernando-Ferreira
Dec 27, 2023 05:21
The same error also occurs if you try to add multiple tiles to a tilemap in the Start method.
Version 2023.2.2f1
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Resolution Note (fix version 6000.0.0b15):
Fix for this issue is available on Unity 6000.0.0b15 and above
Resolution Note (fix version 2023.2.18f1):
Fix for this issue will be available on Unity 2023.2.18f1 and above