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Trail Material is not in the Renderer tab of Particle System if GameObje...
How to reproduce:1. Create a new project2. In the Hierarchy window create a new GameObject 3. In the Inspector window add a “Particl... Read more
”Handles.PositionHandle” can’t be moved when the cursor is on top of it
How to reproduce:1. Open project “EditorWindowHandlesTest.zip”2. Open Menu > Window > Handles tester3. Move handles and observ... Read more
[M1] Mouse position values are not correctly updated when project is bui...
Reproduction steps: Open the attached project Open the “/Assets/QA/Tests/KeyboardMouseBasic/ISX_KB_Mouse_Basic.unity” Scene Build An... Read more
[URP] UGUI disappears when using RenderObjects Renderer Feature which is...
Steps to reproduce:1. Open the user's attached project "renderobjectsuiissue-2022.2.zip" and "SampleScene.unity"2. Make sure that Re... Read more
[UI Builder] The order of properties in the Text Shadow section is incor...
Steps to reproduce:1. Open the user’s attached project2. Navigate to Window > UI Toolkit > UI Builder3. In the UI Builder wind... Read more
[URP] Custom effect flickers when resizing Scene and Game views
Steps to reproduce:1. Open the user’s attached project2. Open Assets/Scenes/SampleScene.unity3. Attach Scene and Game views side by ... Read more
[ProBuilder] Mesh names can change when modifying Scenes
How to reproduce:1. Open the user's attached project and load Scene "SampleScene"2. Select the "Cube" GameObject in the Hierarchy3. ... Read more
[M1] Texture with "Compressed ASTC" format using "Fast" Compressor Quali...
How to reproduce:1. Open project "Compression.zip"2. Choose iOS as Build Target3. In the Project window select "R" Texture4. Observe... Read more
Warning appears in the Console after creating an activation track and un...
Reproduction steps:1. Create a new project2. Create two GameObjects in the Scene3. Select one of the GameObjects in the Hierarchy4. ... Read more
Pop-up/dropdown option is selected on release, instead of on press
Reproduction steps:1. Open the “EmptyProject“ or any Unity project2. Select any GameObject3. Select the Layer dropdown in the Inspec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on CheckDeviceStatus when converting materials from built-in to URP and using DX12
- Higher CPU frame time on Android devices with Cortex-A510 efficiency cores (vs Cortex-A55)
- Alt+click on List header does not recursively toggle child foldouts when items use a UI Toolkit CustomPropertyDrawer
- Artifacts are rendered in UITK when using Font Assets and using negative outlines
- Editor hangs when opening Asset picker window for AssetReference and a lot of addresable assets are present in the project