Search Issue Tracker

By Design

Votes

0

Found in

2020.3.37f1

2021.3.7f1

2022.1.10f1

2022.2.0b2

2023.1.0a4

Issue ID

UUM-10077

Regression

No

Pop-up/dropdown option is selected on release, instead of on press

-

Reproduction steps:
1. Open the “EmptyProject“ or any Unity project
2. Select any GameObject
3. Select the Layer dropdown in the Inspector
4. Press on any layer

Expected result: The pressed layer is selected and the Layer dropdown is closed
Actual result: Nothing happens on press, only on release

Reproduced in: 2020.3.37f1, 2021.3.7f1, 2022.1.10f1, 2022.2.0b2, 2023.1.0a4

Reproduced on: Windows 11, macOS Monterey 12.0.1

  1. Resolution Note:

    As per UX and Quality, dropdowns used here are the native OS popups, all of which behave by only selecting on release. This is consistent and also not something that we can easily change while we're using the native pop ups. This will be included in future UI Toolkit requirements (ie. popup and dropdown selection should happen on release for consistency).

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.